1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __LINUX_BITMAP_H
3 #define __LINUX_BITMAP_H
4 
5 #ifndef __ASSEMBLY__
6 
7 #include <linux/types.h>
8 #include <linux/bitops.h>
9 #include <linux/string.h>
10 #include <linux/kernel.h>
11 
12 /*
13  * bitmaps provide bit arrays that consume one or more unsigned
14  * longs.  The bitmap interface and available operations are listed
15  * here, in bitmap.h
16  *
17  * Function implementations generic to all architectures are in
18  * lib/bitmap.c.  Functions implementations that are architecture
19  * specific are in various include/asm-<arch>/bitops.h headers
20  * and other arch/<arch> specific files.
21  *
22  * See lib/bitmap.c for more details.
23  */
24 
25 /**
26  * DOC: bitmap overview
27  *
28  * The available bitmap operations and their rough meaning in the
29  * case that the bitmap is a single unsigned long are thus:
30  *
31  * Note that nbits should be always a compile time evaluable constant.
32  * Otherwise many inlines will generate horrible code.
33  *
34  * ::
35  *
36  *  bitmap_zero(dst, nbits)                     *dst = 0UL
37  *  bitmap_fill(dst, nbits)                     *dst = ~0UL
38  *  bitmap_copy(dst, src, nbits)                *dst = *src
39  *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2
40  *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2
41  *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2
42  *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2)
43  *  bitmap_complement(dst, src, nbits)          *dst = ~(*src)
44  *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal?
45  *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap?
46  *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2?
47  *  bitmap_empty(src, nbits)                    Are all bits zero in *src?
48  *  bitmap_full(src, nbits)                     Are all bits set in *src?
49  *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits
50  *  bitmap_set(dst, pos, nbits)                 Set specified bit area
51  *  bitmap_clear(dst, pos, nbits)               Clear specified bit area
52  *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area
53  *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask)  as above
54  *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n
55  *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n
56  *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src)
57  *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit)
58  *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap
59  *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz
60  *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf
61  *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf
62  *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf
63  *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf
64  *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region
65  *  bitmap_release_region(bitmap, pos, order)   Free specified bit region
66  *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region
67  *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst
68  *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst
69  *
70  * Note, bitmap_zero() and bitmap_fill() operate over the region of
71  * unsigned longs, that is, bits behind bitmap till the unsigned long
72  * boundary will be zeroed or filled as well. Consider to use
73  * bitmap_clear() or bitmap_set() to make explicit zeroing or filling
74  * respectively.
75  */
76 
77 /**
78  * DOC: bitmap bitops
79  *
80  * Also the following operations in asm/bitops.h apply to bitmaps.::
81  *
82  *  set_bit(bit, addr)                  *addr |= bit
83  *  clear_bit(bit, addr)                *addr &= ~bit
84  *  change_bit(bit, addr)               *addr ^= bit
85  *  test_bit(bit, addr)                 Is bit set in *addr?
86  *  test_and_set_bit(bit, addr)         Set bit and return old value
87  *  test_and_clear_bit(bit, addr)       Clear bit and return old value
88  *  test_and_change_bit(bit, addr)      Change bit and return old value
89  *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr
90  *  find_first_bit(addr, nbits)         Position first set bit in *addr
91  *  find_next_zero_bit(addr, nbits, bit)
92  *                                      Position next zero bit in *addr >= bit
93  *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit
94  *  find_next_and_bit(addr1, addr2, nbits, bit)
95  *                                      Same as find_next_bit, but in
96  *                                      (*addr1 & *addr2)
97  *
98  */
99 
100 /**
101  * DOC: declare bitmap
102  * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used
103  * to declare an array named 'name' of just enough unsigned longs to
104  * contain all bit positions from 0 to 'bits' - 1.
105  */
106 
107 /*
108  * Allocation and deallocation of bitmap.
109  * Provided in lib/bitmap.c to avoid circular dependency.
110  */
111 extern unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags);
112 extern unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags);
113 extern void bitmap_free(const unsigned long *bitmap);
114 
115 /*
116  * lib/bitmap.c provides these functions:
117  */
118 
119 extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits);
120 extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
121 extern int __bitmap_equal(const unsigned long *bitmap1,
122 			  const unsigned long *bitmap2, unsigned int nbits);
123 extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
124 			unsigned int nbits);
125 extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
126 				unsigned int shift, unsigned int nbits);
127 extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
128 				unsigned int shift, unsigned int nbits);
129 extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
130 			const unsigned long *bitmap2, unsigned int nbits);
131 extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
132 			const unsigned long *bitmap2, unsigned int nbits);
133 extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
134 			const unsigned long *bitmap2, unsigned int nbits);
135 extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
136 			const unsigned long *bitmap2, unsigned int nbits);
137 extern int __bitmap_intersects(const unsigned long *bitmap1,
138 			const unsigned long *bitmap2, unsigned int nbits);
139 extern int __bitmap_subset(const unsigned long *bitmap1,
140 			const unsigned long *bitmap2, unsigned int nbits);
141 extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
142 extern void __bitmap_set(unsigned long *map, unsigned int start, int len);
143 extern void __bitmap_clear(unsigned long *map, unsigned int start, int len);
144 
145 extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
146 						    unsigned long size,
147 						    unsigned long start,
148 						    unsigned int nr,
149 						    unsigned long align_mask,
150 						    unsigned long align_offset);
151 
152 /**
153  * bitmap_find_next_zero_area - find a contiguous aligned zero area
154  * @map: The address to base the search on
155  * @size: The bitmap size in bits
156  * @start: The bitnumber to start searching at
157  * @nr: The number of zeroed bits we're looking for
158  * @align_mask: Alignment mask for zero area
159  *
160  * The @align_mask should be one less than a power of 2; the effect is that
161  * the bit offset of all zero areas this function finds is multiples of that
162  * power of 2. A @align_mask of 0 means no alignment is required.
163  */
164 static inline unsigned long
bitmap_find_next_zero_area(unsigned long * map,unsigned long size,unsigned long start,unsigned int nr,unsigned long align_mask)165 bitmap_find_next_zero_area(unsigned long *map,
166 			   unsigned long size,
167 			   unsigned long start,
168 			   unsigned int nr,
169 			   unsigned long align_mask)
170 {
171 	return bitmap_find_next_zero_area_off(map, size, start, nr,
172 					      align_mask, 0);
173 }
174 
175 extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user,
176 			unsigned long *dst, int nbits);
177 extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen,
178 			unsigned long *dst, int nbits);
179 extern int bitmap_parselist(const char *buf, unsigned long *maskp,
180 			int nmaskbits);
181 extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen,
182 			unsigned long *dst, int nbits);
183 extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
184 		const unsigned long *old, const unsigned long *new, unsigned int nbits);
185 extern int bitmap_bitremap(int oldbit,
186 		const unsigned long *old, const unsigned long *new, int bits);
187 extern void bitmap_onto(unsigned long *dst, const unsigned long *orig,
188 		const unsigned long *relmap, unsigned int bits);
189 extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
190 		unsigned int sz, unsigned int nbits);
191 extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
192 extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
193 extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
194 
195 #ifdef __BIG_ENDIAN
196 extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
197 #else
198 #define bitmap_copy_le bitmap_copy
199 #endif
200 extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits);
201 extern int bitmap_print_to_pagebuf(bool list, char *buf,
202 				   const unsigned long *maskp, int nmaskbits);
203 
204 #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1)))
205 #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1)))
206 
207 /*
208  * The static inlines below do not handle constant nbits==0 correctly,
209  * so make such users (should any ever turn up) call the out-of-line
210  * versions.
211  */
212 #define small_const_nbits(nbits) \
213 	(__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG && (nbits) > 0)
214 
bitmap_zero(unsigned long * dst,unsigned int nbits)215 static inline void bitmap_zero(unsigned long *dst, unsigned int nbits)
216 {
217 	if (small_const_nbits(nbits))
218 		*dst = 0UL;
219 	else {
220 		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
221 		memset(dst, 0, len);
222 	}
223 }
224 
bitmap_fill(unsigned long * dst,unsigned int nbits)225 static inline void bitmap_fill(unsigned long *dst, unsigned int nbits)
226 {
227 	if (small_const_nbits(nbits))
228 		*dst = ~0UL;
229 	else {
230 		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
231 		memset(dst, 0xff, len);
232 	}
233 }
234 
bitmap_copy(unsigned long * dst,const unsigned long * src,unsigned int nbits)235 static inline void bitmap_copy(unsigned long *dst, const unsigned long *src,
236 			unsigned int nbits)
237 {
238 	if (small_const_nbits(nbits))
239 		*dst = *src;
240 	else {
241 		unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long);
242 		memcpy(dst, src, len);
243 	}
244 }
245 
246 /*
247  * Copy bitmap and clear tail bits in last word.
248  */
bitmap_copy_clear_tail(unsigned long * dst,const unsigned long * src,unsigned int nbits)249 static inline void bitmap_copy_clear_tail(unsigned long *dst,
250 		const unsigned long *src, unsigned int nbits)
251 {
252 	bitmap_copy(dst, src, nbits);
253 	if (nbits % BITS_PER_LONG)
254 		dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits);
255 }
256 
257 /*
258  * On 32-bit systems bitmaps are represented as u32 arrays internally, and
259  * therefore conversion is not needed when copying data from/to arrays of u32.
260  */
261 #if BITS_PER_LONG == 64
262 extern void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf,
263 							unsigned int nbits);
264 extern void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap,
265 							unsigned int nbits);
266 #else
267 #define bitmap_from_arr32(bitmap, buf, nbits)			\
268 	bitmap_copy_clear_tail((unsigned long *) (bitmap),	\
269 			(const unsigned long *) (buf), (nbits))
270 #define bitmap_to_arr32(buf, bitmap, nbits)			\
271 	bitmap_copy_clear_tail((unsigned long *) (buf),		\
272 			(const unsigned long *) (bitmap), (nbits))
273 #endif
274 
bitmap_and(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)275 static inline int bitmap_and(unsigned long *dst, const unsigned long *src1,
276 			const unsigned long *src2, unsigned int nbits)
277 {
278 	if (small_const_nbits(nbits))
279 		return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
280 	return __bitmap_and(dst, src1, src2, nbits);
281 }
282 
bitmap_or(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)283 static inline void bitmap_or(unsigned long *dst, const unsigned long *src1,
284 			const unsigned long *src2, unsigned int nbits)
285 {
286 	if (small_const_nbits(nbits))
287 		*dst = *src1 | *src2;
288 	else
289 		__bitmap_or(dst, src1, src2, nbits);
290 }
291 
bitmap_xor(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)292 static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1,
293 			const unsigned long *src2, unsigned int nbits)
294 {
295 	if (small_const_nbits(nbits))
296 		*dst = *src1 ^ *src2;
297 	else
298 		__bitmap_xor(dst, src1, src2, nbits);
299 }
300 
bitmap_andnot(unsigned long * dst,const unsigned long * src1,const unsigned long * src2,unsigned int nbits)301 static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1,
302 			const unsigned long *src2, unsigned int nbits)
303 {
304 	if (small_const_nbits(nbits))
305 		return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
306 	return __bitmap_andnot(dst, src1, src2, nbits);
307 }
308 
bitmap_complement(unsigned long * dst,const unsigned long * src,unsigned int nbits)309 static inline void bitmap_complement(unsigned long *dst, const unsigned long *src,
310 			unsigned int nbits)
311 {
312 	if (small_const_nbits(nbits))
313 		*dst = ~(*src);
314 	else
315 		__bitmap_complement(dst, src, nbits);
316 }
317 
318 #ifdef __LITTLE_ENDIAN
319 #define BITMAP_MEM_ALIGNMENT 8
320 #else
321 #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long))
322 #endif
323 #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1)
324 
bitmap_equal(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)325 static inline int bitmap_equal(const unsigned long *src1,
326 			const unsigned long *src2, unsigned int nbits)
327 {
328 	if (small_const_nbits(nbits))
329 		return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits));
330 	if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
331 	    IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
332 		return !memcmp(src1, src2, nbits / 8);
333 	return __bitmap_equal(src1, src2, nbits);
334 }
335 
bitmap_intersects(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)336 static inline int bitmap_intersects(const unsigned long *src1,
337 			const unsigned long *src2, unsigned int nbits)
338 {
339 	if (small_const_nbits(nbits))
340 		return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
341 	else
342 		return __bitmap_intersects(src1, src2, nbits);
343 }
344 
bitmap_subset(const unsigned long * src1,const unsigned long * src2,unsigned int nbits)345 static inline int bitmap_subset(const unsigned long *src1,
346 			const unsigned long *src2, unsigned int nbits)
347 {
348 	if (small_const_nbits(nbits))
349 		return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits));
350 	else
351 		return __bitmap_subset(src1, src2, nbits);
352 }
353 
bitmap_empty(const unsigned long * src,unsigned nbits)354 static inline int bitmap_empty(const unsigned long *src, unsigned nbits)
355 {
356 	if (small_const_nbits(nbits))
357 		return ! (*src & BITMAP_LAST_WORD_MASK(nbits));
358 
359 	return find_first_bit(src, nbits) == nbits;
360 }
361 
bitmap_full(const unsigned long * src,unsigned int nbits)362 static inline int bitmap_full(const unsigned long *src, unsigned int nbits)
363 {
364 	if (small_const_nbits(nbits))
365 		return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits));
366 
367 	return find_first_zero_bit(src, nbits) == nbits;
368 }
369 
bitmap_weight(const unsigned long * src,unsigned int nbits)370 static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits)
371 {
372 	if (small_const_nbits(nbits))
373 		return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits));
374 	return __bitmap_weight(src, nbits);
375 }
376 
bitmap_set(unsigned long * map,unsigned int start,unsigned int nbits)377 static __always_inline void bitmap_set(unsigned long *map, unsigned int start,
378 		unsigned int nbits)
379 {
380 	if (__builtin_constant_p(nbits) && nbits == 1)
381 		__set_bit(start, map);
382 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
383 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
384 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
385 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
386 		memset((char *)map + start / 8, 0xff, nbits / 8);
387 	else
388 		__bitmap_set(map, start, nbits);
389 }
390 
bitmap_clear(unsigned long * map,unsigned int start,unsigned int nbits)391 static __always_inline void bitmap_clear(unsigned long *map, unsigned int start,
392 		unsigned int nbits)
393 {
394 	if (__builtin_constant_p(nbits) && nbits == 1)
395 		__clear_bit(start, map);
396 	else if (__builtin_constant_p(start & BITMAP_MEM_MASK) &&
397 		 IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) &&
398 		 __builtin_constant_p(nbits & BITMAP_MEM_MASK) &&
399 		 IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT))
400 		memset((char *)map + start / 8, 0, nbits / 8);
401 	else
402 		__bitmap_clear(map, start, nbits);
403 }
404 
bitmap_shift_right(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)405 static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src,
406 				unsigned int shift, unsigned int nbits)
407 {
408 	if (small_const_nbits(nbits))
409 		*dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift;
410 	else
411 		__bitmap_shift_right(dst, src, shift, nbits);
412 }
413 
bitmap_shift_left(unsigned long * dst,const unsigned long * src,unsigned int shift,unsigned int nbits)414 static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src,
415 				unsigned int shift, unsigned int nbits)
416 {
417 	if (small_const_nbits(nbits))
418 		*dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits);
419 	else
420 		__bitmap_shift_left(dst, src, shift, nbits);
421 }
422 
bitmap_parse(const char * buf,unsigned int buflen,unsigned long * maskp,int nmaskbits)423 static inline int bitmap_parse(const char *buf, unsigned int buflen,
424 			unsigned long *maskp, int nmaskbits)
425 {
426 	return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits);
427 }
428 
429 /**
430  * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
431  * @n: u64 value
432  *
433  * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit
434  * integers in 32-bit environment, and 64-bit integers in 64-bit one.
435  *
436  * There are four combinations of endianness and length of the word in linux
437  * ABIs: LE64, BE64, LE32 and BE32.
438  *
439  * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in
440  * bitmaps and therefore don't require any special handling.
441  *
442  * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory
443  * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the
444  * other hand is represented as an array of 32-bit words and the position of
445  * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that
446  * word.  For example, bit #42 is located at 10th position of 2nd word.
447  * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit
448  * values in memory as it usually does. But for BE we need to swap hi and lo
449  * words manually.
450  *
451  * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and
452  * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps
453  * hi and lo words, as is expected by bitmap.
454  */
455 #if __BITS_PER_LONG == 64
456 #define BITMAP_FROM_U64(n) (n)
457 #else
458 #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \
459 				((unsigned long) ((u64)(n) >> 32))
460 #endif
461 
462 /**
463  * bitmap_from_u64 - Check and swap words within u64.
464  *  @mask: source bitmap
465  *  @dst:  destination bitmap
466  *
467  * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]``
468  * to read u64 mask, we will get the wrong word.
469  * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits,
470  * but we expect the lower 32-bits of u64.
471  */
bitmap_from_u64(unsigned long * dst,u64 mask)472 static inline void bitmap_from_u64(unsigned long *dst, u64 mask)
473 {
474 	dst[0] = mask & ULONG_MAX;
475 
476 	if (sizeof(mask) > sizeof(unsigned long))
477 		dst[1] = mask >> 32;
478 }
479 
480 #endif /* __ASSEMBLY__ */
481 
482 #endif /* __LINUX_BITMAP_H */
483