Searched refs:PULL_TO_FOLLOW_HOOKED_HEIGHT (Results 1 – 4 of 4) sorted by relevance
290 static constexpr int PULL_TO_FOLLOW_HOOKED_HEIGHT = 10; variable
804 ( whole_height - viewport()->height() ) + PULL_TO_FOLLOW_HOOKED_HEIGHT : 0 ); in paintEvent()823 … drawingTopPosition += ( whole_height - viewport()->height() ) + PULL_TO_FOLLOW_HOOKED_HEIGHT; in paintEvent()824 …PullToFollowTopPosition = drawingTopPosition + viewport()->height() - PULL_TO_FOLLOW_HOOKED_HEIGHT; in paintEvent()