Searched refs:contentStartPosX (Results 1 – 2 of 2) sorted by relevance
1477 qreal contentStartPosX = BULLET_AREA_WIDTH + SEPARATOR_WIDTH; in drawTextArea() local1480 bulletZoneWidthPx_ = contentStartPosX; in drawTextArea()1491 lineNumberAreaStartX = contentStartPosX; in drawTextArea()1500 painter.fillRect( contentStartPosX - SEPARATOR_WIDTH, 0, in drawTextArea()1505 contentStartPosX += lineNumberAreaWidth; in drawTextArea()1508 painter.fillRect( contentStartPosX - SEPARATOR_WIDTH, 0, in drawTextArea()1519 leftMarginPx_ = contentStartPosX + SEPARATOR_WIDTH; in drawTextArea()1527 const int xPos = contentStartPosX + CONTENT_MARGIN_WIDTH; in drawTextArea()1682 painter.fillRect( contentStartPosX, bottomOfTextPx, in drawTextArea()1683 paintDeviceWidth - contentStartPosX, in drawTextArea()