Searched refs:ASSOC_ARRAY_KEY_CHUNK_MASK (Results 1 – 2 of 2) sorted by relevance
211 slot = segments >> (level & ASSOC_ARRAY_KEY_CHUNK_MASK); in assoc_array_walk()235 if ((level & ASSOC_ARRAY_KEY_CHUNK_MASK) != 0) in assoc_array_walk()256 if ((sc_level & ASSOC_ARRAY_KEY_CHUNK_MASK) == 0) in assoc_array_walk()264 int shift = shortcut->skip_to_level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_walk()287 if (((level ^ sc_level) & ~ASSOC_ARRAY_KEY_CHUNK_MASK) != 0) { in assoc_array_walk()564 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()771 if (level & ASSOC_ARRAY_KEY_CHUNK_MASK) { in assoc_array_insert_into_terminal_node()772 blank = ULONG_MAX << (level & ASSOC_ARRAY_KEY_CHUNK_MASK); in assoc_array_insert_into_terminal_node()784 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()789 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()[all …]
25 #define ASSOC_ARRAY_KEY_CHUNK_MASK (ASSOC_ARRAY_KEY_CHUNK_SIZE - 1) macro