1 /* 2 * Copyright (C) 2013 Red Hat 3 * Author: Rob Clark <robdclark@gmail.com> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 */ 24 25 #ifndef __MSM_DRM_H__ 26 #define __MSM_DRM_H__ 27 28 #include "drm.h" 29 30 #if defined(__cplusplus) 31 extern "C" { 32 #endif 33 34 /* Please note that modifications to all structs defined here are 35 * subject to backwards-compatibility constraints: 36 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit 37 * user/kernel compatibility 38 * 2) Keep fields aligned to their size 39 * 3) Because of how drm_ioctl() works, we can add new fields at 40 * the end of an ioctl if some care is taken: drm_ioctl() will 41 * zero out the new fields at the tail of the ioctl, so a zero 42 * value should have a backwards compatible meaning. And for 43 * output params, userspace won't see the newly added output 44 * fields.. so that has to be somehow ok. 45 */ 46 47 #define MSM_PIPE_NONE 0x00 48 #define MSM_PIPE_2D0 0x01 49 #define MSM_PIPE_2D1 0x02 50 #define MSM_PIPE_3D0 0x10 51 52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in 53 * the upper 16 bits (which could be extended further, if needed, maybe 54 * we extend/overload the pipe-id some day to deal with multiple rings, 55 * but even then I don't think we need the full lower 16 bits). 56 */ 57 #define MSM_PIPE_ID_MASK 0xffff 58 #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK) 59 #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK) 60 61 /* timeouts are specified in clock-monotonic absolute times (to simplify 62 * restarting interrupted ioctls). The following struct is logically the 63 * same as 'struct timespec' but 32/64b ABI safe. 64 */ 65 struct drm_msm_timespec { 66 __s64 tv_sec; /* seconds */ 67 __s64 tv_nsec; /* nanoseconds */ 68 }; 69 70 #define MSM_PARAM_GPU_ID 0x01 71 #define MSM_PARAM_GMEM_SIZE 0x02 72 #define MSM_PARAM_CHIP_ID 0x03 73 #define MSM_PARAM_MAX_FREQ 0x04 74 #define MSM_PARAM_TIMESTAMP 0x05 75 #define MSM_PARAM_GMEM_BASE 0x06 76 #define MSM_PARAM_NR_RINGS 0x07 77 78 struct drm_msm_param { 79 __u32 pipe; /* in, MSM_PIPE_x */ 80 __u32 param; /* in, MSM_PARAM_x */ 81 __u64 value; /* out (get_param) or in (set_param) */ 82 }; 83 84 /* 85 * GEM buffers: 86 */ 87 88 #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ 89 #define MSM_BO_GPU_READONLY 0x00000002 90 #define MSM_BO_CACHE_MASK 0x000f0000 91 /* cache modes */ 92 #define MSM_BO_CACHED 0x00010000 93 #define MSM_BO_WC 0x00020000 94 #define MSM_BO_UNCACHED 0x00040000 95 96 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ 97 MSM_BO_GPU_READONLY | \ 98 MSM_BO_CACHED | \ 99 MSM_BO_WC | \ 100 MSM_BO_UNCACHED) 101 102 struct drm_msm_gem_new { 103 __u64 size; /* in */ 104 __u32 flags; /* in, mask of MSM_BO_x */ 105 __u32 handle; /* out */ 106 }; 107 108 #define MSM_INFO_IOVA 0x01 109 110 #define MSM_INFO_FLAGS (MSM_INFO_IOVA) 111 112 struct drm_msm_gem_info { 113 __u32 handle; /* in */ 114 __u32 flags; /* in - combination of MSM_INFO_* flags */ 115 __u64 offset; /* out, mmap() offset or iova */ 116 }; 117 118 #define MSM_PREP_READ 0x01 119 #define MSM_PREP_WRITE 0x02 120 #define MSM_PREP_NOSYNC 0x04 121 122 #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) 123 124 struct drm_msm_gem_cpu_prep { 125 __u32 handle; /* in */ 126 __u32 op; /* in, mask of MSM_PREP_x */ 127 struct drm_msm_timespec timeout; /* in */ 128 }; 129 130 struct drm_msm_gem_cpu_fini { 131 __u32 handle; /* in */ 132 }; 133 134 /* 135 * Cmdstream Submission: 136 */ 137 138 /* The value written into the cmdstream is logically: 139 * 140 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or 141 * 142 * When we have GPU's w/ >32bit ptrs, it should be possible to deal 143 * with this by emit'ing two reloc entries with appropriate shift 144 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option. 145 * 146 * NOTE that reloc's must be sorted by order of increasing submit_offset, 147 * otherwise EINVAL. 148 */ 149 struct drm_msm_gem_submit_reloc { 150 __u32 submit_offset; /* in, offset from submit_bo */ 151 __u32 or; /* in, value OR'd with result */ 152 __s32 shift; /* in, amount of left shift (can be negative) */ 153 __u32 reloc_idx; /* in, index of reloc_bo buffer */ 154 __u64 reloc_offset; /* in, offset from start of reloc_bo */ 155 }; 156 157 /* submit-types: 158 * BUF - this cmd buffer is executed normally. 159 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are 160 * processed normally, but the kernel does not setup an IB to 161 * this buffer in the first-level ringbuffer 162 * CTX_RESTORE_BUF - only executed if there has been a GPU context 163 * switch since the last SUBMIT ioctl 164 */ 165 #define MSM_SUBMIT_CMD_BUF 0x0001 166 #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 167 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 168 struct drm_msm_gem_submit_cmd { 169 __u32 type; /* in, one of MSM_SUBMIT_CMD_x */ 170 __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */ 171 __u32 submit_offset; /* in, offset into submit_bo */ 172 __u32 size; /* in, cmdstream size */ 173 __u32 pad; 174 __u32 nr_relocs; /* in, number of submit_reloc's */ 175 __u64 relocs; /* in, ptr to array of submit_reloc's */ 176 }; 177 178 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the 179 * cmdstream buffer(s) themselves or reloc entries) has one (and only 180 * one) entry in the submit->bos[] table. 181 * 182 * As a optimization, the current buffer (gpu virtual address) can be 183 * passed back through the 'presumed' field. If on a subsequent reloc, 184 * userspace passes back a 'presumed' address that is still valid, 185 * then patching the cmdstream for this entry is skipped. This can 186 * avoid kernel needing to map/access the cmdstream bo in the common 187 * case. 188 */ 189 #define MSM_SUBMIT_BO_READ 0x0001 190 #define MSM_SUBMIT_BO_WRITE 0x0002 191 192 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) 193 194 struct drm_msm_gem_submit_bo { 195 __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ 196 __u32 handle; /* in, GEM handle */ 197 __u64 presumed; /* in/out, presumed buffer address */ 198 }; 199 200 /* Valid submit ioctl flags: */ 201 #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */ 202 #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ 203 #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ 204 #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ 205 #define MSM_SUBMIT_FLAGS ( \ 206 MSM_SUBMIT_NO_IMPLICIT | \ 207 MSM_SUBMIT_FENCE_FD_IN | \ 208 MSM_SUBMIT_FENCE_FD_OUT | \ 209 MSM_SUBMIT_SUDO | \ 210 0) 211 212 /* Each cmdstream submit consists of a table of buffers involved, and 213 * one or more cmdstream buffers. This allows for conditional execution 214 * (context-restore), and IB buffers needed for per tile/bin draw cmds. 215 */ 216 struct drm_msm_gem_submit { 217 __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */ 218 __u32 fence; /* out */ 219 __u32 nr_bos; /* in, number of submit_bo's */ 220 __u32 nr_cmds; /* in, number of submit_cmd's */ 221 __u64 bos; /* in, ptr to array of submit_bo's */ 222 __u64 cmds; /* in, ptr to array of submit_cmd's */ 223 __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ 224 __u32 queueid; /* in, submitqueue id */ 225 }; 226 227 /* The normal way to synchronize with the GPU is just to CPU_PREP on 228 * a buffer if you need to access it from the CPU (other cmdstream 229 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all 230 * handle the required synchronization under the hood). This ioctl 231 * mainly just exists as a way to implement the gallium pipe_fence 232 * APIs without requiring a dummy bo to synchronize on. 233 */ 234 struct drm_msm_wait_fence { 235 __u32 fence; /* in */ 236 __u32 pad; 237 struct drm_msm_timespec timeout; /* in */ 238 __u32 queueid; /* in, submitqueue id */ 239 }; 240 241 /* madvise provides a way to tell the kernel in case a buffers contents 242 * can be discarded under memory pressure, which is useful for userspace 243 * bo cache where we want to optimistically hold on to buffer allocate 244 * and potential mmap, but allow the pages to be discarded under memory 245 * pressure. 246 * 247 * Typical usage would involve madvise(DONTNEED) when buffer enters BO 248 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache. 249 * In the WILLNEED case, 'retained' indicates to userspace whether the 250 * backing pages still exist. 251 */ 252 #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */ 253 #define MSM_MADV_DONTNEED 1 /* backing pages not needed */ 254 #define __MSM_MADV_PURGED 2 /* internal state */ 255 256 struct drm_msm_gem_madvise { 257 __u32 handle; /* in, GEM handle */ 258 __u32 madv; /* in, MSM_MADV_x */ 259 __u32 retained; /* out, whether backing store still exists */ 260 }; 261 262 /* 263 * Draw queues allow the user to set specific submission parameter. Command 264 * submissions specify a specific submitqueue to use. ID 0 is reserved for 265 * backwards compatibility as a "default" submitqueue 266 */ 267 268 #define MSM_SUBMITQUEUE_FLAGS (0) 269 270 struct drm_msm_submitqueue { 271 __u32 flags; /* in, MSM_SUBMITQUEUE_x */ 272 __u32 prio; /* in, Priority level */ 273 __u32 id; /* out, identifier */ 274 }; 275 276 #define DRM_MSM_GET_PARAM 0x00 277 /* placeholder: 278 #define DRM_MSM_SET_PARAM 0x01 279 */ 280 #define DRM_MSM_GEM_NEW 0x02 281 #define DRM_MSM_GEM_INFO 0x03 282 #define DRM_MSM_GEM_CPU_PREP 0x04 283 #define DRM_MSM_GEM_CPU_FINI 0x05 284 #define DRM_MSM_GEM_SUBMIT 0x06 285 #define DRM_MSM_WAIT_FENCE 0x07 286 #define DRM_MSM_GEM_MADVISE 0x08 287 /* placeholder: 288 #define DRM_MSM_GEM_SVM_NEW 0x09 289 */ 290 #define DRM_MSM_SUBMITQUEUE_NEW 0x0A 291 #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B 292 293 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) 294 #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) 295 #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) 296 #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) 297 #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) 298 #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) 299 #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) 300 #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise) 301 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue) 302 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32) 303 304 #if defined(__cplusplus) 305 } 306 #endif 307 308 #endif /* __MSM_DRM_H__ */ 309