Searched refs:gl_demote_state (Results 1 – 4 of 4) sorted by relevance
441 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_demote_wake()468 state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()634 gl->gl_demote_state != gl->gl_state) { in run_queue()640 GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE); in run_queue()641 gl->gl_target = gl->gl_demote_state; in run_queue()707 gl->gl_demote_state != LM_ST_EXCLUSIVE) { in glock_work_func()834 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_glock_get()973 if (gl->gl_demote_state == LM_ST_EXCLUSIVE) { in handle_callback()974 gl->gl_demote_state = state; in handle_callback()976 } else if (gl->gl_demote_state != LM_ST_UNLOCKED && in handle_callback()[all …]
115 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);183 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);
364 gl_demote_state:2, /* State requested by remote node */ member
573 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()