Searched refs:callState (Results 1 – 2 of 2) sorted by relevance
2279 int callState = 0; in l3dss1_release_ind() local2285 callState = *p; in l3dss1_release_ind()2287 if (callState == 0) { in l3dss1_release_ind()2442 u_char cause = 0, callState = 0; in l3dss1_status() local2455 callState = *p; in l3dss1_status()2483 if (((cause & 0x7f) == 111) && (callState == 0)) { in l3dss1_status()2947 int i, mt, cr, callState; in dss1up() local3043 callState = 0; in dss1up()3048 callState = *ptr; in dss1up()3055 if (callState != 0) { in dss1up()
2138 int callState = 0; in l3ni1_release_ind() local2144 callState = *p; in l3ni1_release_ind()2146 if (callState == 0) { in l3ni1_release_ind()2301 u_char cause = 0, callState = 0; in l3ni1_status() local2314 callState = *p; in l3ni1_status()2342 if (((cause & 0x7f) == 111) && (callState == 0)) { in l3ni1_status()2890 int i, mt, cr, callState; in ni1up() local2998 callState = 0; in ni1up()3003 callState = *ptr; in ni1up()3010 if (callState != 0) { in ni1up()