1 /* savage_drm.h -- Public header for the savage driver 2 * 3 * Copyright 2004 Felix Kuehling 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sub license, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 #ifndef __SAVAGE_DRM_H__ 27 #define __SAVAGE_DRM_H__ 28 29 #include "drm.h" 30 31 #if defined(__cplusplus) 32 extern "C" { 33 #endif 34 35 #ifndef __SAVAGE_SAREA_DEFINES__ 36 #define __SAVAGE_SAREA_DEFINES__ 37 38 /* 2 heaps (1 for card, 1 for agp), each divided into up to 128 39 * regions, subject to a minimum region size of (1<<16) == 64k. 40 * 41 * Clients may subdivide regions internally, but when sharing between 42 * clients, the region size is the minimum granularity. 43 */ 44 45 #define SAVAGE_CARD_HEAP 0 46 #define SAVAGE_AGP_HEAP 1 47 #define SAVAGE_NR_TEX_HEAPS 2 48 #define SAVAGE_NR_TEX_REGIONS 16 49 #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16 50 51 #endif /* __SAVAGE_SAREA_DEFINES__ */ 52 53 typedef struct _drm_savage_sarea { 54 /* LRU lists for texture memory in agp space and on the card. 55 */ 56 struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS + 57 1]; 58 unsigned int texAge[SAVAGE_NR_TEX_HEAPS]; 59 60 /* Mechanism to validate card state. 61 */ 62 int ctxOwner; 63 } drm_savage_sarea_t, *drm_savage_sarea_ptr; 64 65 /* Savage-specific ioctls 66 */ 67 #define DRM_SAVAGE_BCI_INIT 0x00 68 #define DRM_SAVAGE_BCI_CMDBUF 0x01 69 #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02 70 #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03 71 72 #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t) 73 #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t) 74 #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t) 75 #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t) 76 77 #define SAVAGE_DMA_PCI 1 78 #define SAVAGE_DMA_AGP 3 79 typedef struct drm_savage_init { 80 enum { 81 SAVAGE_INIT_BCI = 1, 82 SAVAGE_CLEANUP_BCI = 2 83 } func; 84 unsigned int sarea_priv_offset; 85 86 /* some parameters */ 87 unsigned int cob_size; 88 unsigned int bci_threshold_lo, bci_threshold_hi; 89 unsigned int dma_type; 90 91 /* frame buffer layout */ 92 unsigned int fb_bpp; 93 unsigned int front_offset, front_pitch; 94 unsigned int back_offset, back_pitch; 95 unsigned int depth_bpp; 96 unsigned int depth_offset, depth_pitch; 97 98 /* local textures */ 99 unsigned int texture_offset; 100 unsigned int texture_size; 101 102 /* physical locations of non-permanent maps */ 103 unsigned long status_offset; 104 unsigned long buffers_offset; 105 unsigned long agp_textures_offset; 106 unsigned long cmd_dma_offset; 107 } drm_savage_init_t; 108 109 typedef union drm_savage_cmd_header drm_savage_cmd_header_t; 110 typedef struct drm_savage_cmdbuf { 111 /* command buffer in client's address space */ 112 drm_savage_cmd_header_t __user *cmd_addr; 113 unsigned int size; /* size of the command buffer in 64bit units */ 114 115 unsigned int dma_idx; /* DMA buffer index to use */ 116 int discard; /* discard DMA buffer when done */ 117 /* vertex buffer in client's address space */ 118 unsigned int __user *vb_addr; 119 unsigned int vb_size; /* size of client vertex buffer in bytes */ 120 unsigned int vb_stride; /* stride of vertices in 32bit words */ 121 /* boxes in client's address space */ 122 struct drm_clip_rect __user *box_addr; 123 unsigned int nbox; /* number of clipping boxes */ 124 } drm_savage_cmdbuf_t; 125 126 #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */ 127 #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */ 128 #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */ 129 typedef struct drm_savage_event { 130 unsigned int count; 131 unsigned int flags; 132 } drm_savage_event_emit_t, drm_savage_event_wait_t; 133 134 /* Commands for the cmdbuf ioctl 135 */ 136 #define SAVAGE_CMD_STATE 0 /* a range of state registers */ 137 #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */ 138 #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */ 139 #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */ 140 #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */ 141 #define SAVAGE_CMD_CLEAR 5 /* clear buffers */ 142 #define SAVAGE_CMD_SWAP 6 /* swap buffers */ 143 144 /* Primitive types 145 */ 146 #define SAVAGE_PRIM_TRILIST 0 /* triangle list */ 147 #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */ 148 #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */ 149 #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat 150 * shading on s3d */ 151 152 /* Skip flags (vertex format) 153 */ 154 #define SAVAGE_SKIP_Z 0x01 155 #define SAVAGE_SKIP_W 0x02 156 #define SAVAGE_SKIP_C0 0x04 157 #define SAVAGE_SKIP_C1 0x08 158 #define SAVAGE_SKIP_S0 0x10 159 #define SAVAGE_SKIP_T0 0x20 160 #define SAVAGE_SKIP_ST0 0x30 161 #define SAVAGE_SKIP_S1 0x40 162 #define SAVAGE_SKIP_T1 0x80 163 #define SAVAGE_SKIP_ST1 0xc0 164 #define SAVAGE_SKIP_ALL_S3D 0x3f 165 #define SAVAGE_SKIP_ALL_S4 0xff 166 167 /* Buffer names for clear command 168 */ 169 #define SAVAGE_FRONT 0x1 170 #define SAVAGE_BACK 0x2 171 #define SAVAGE_DEPTH 0x4 172 173 /* 64-bit command header 174 */ 175 union drm_savage_cmd_header { 176 struct { 177 unsigned char cmd; /* command */ 178 unsigned char pad0; 179 unsigned short pad1; 180 unsigned short pad2; 181 unsigned short pad3; 182 } cmd; /* generic */ 183 struct { 184 unsigned char cmd; 185 unsigned char global; /* need idle engine? */ 186 unsigned short count; /* number of consecutive registers */ 187 unsigned short start; /* first register */ 188 unsigned short pad3; 189 } state; /* SAVAGE_CMD_STATE */ 190 struct { 191 unsigned char cmd; 192 unsigned char prim; /* primitive type */ 193 unsigned short skip; /* vertex format (skip flags) */ 194 unsigned short count; /* number of vertices */ 195 unsigned short start; /* first vertex in DMA/vertex buffer */ 196 } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */ 197 struct { 198 unsigned char cmd; 199 unsigned char prim; 200 unsigned short skip; 201 unsigned short count; /* number of indices that follow */ 202 unsigned short pad3; 203 } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */ 204 struct { 205 unsigned char cmd; 206 unsigned char pad0; 207 unsigned short pad1; 208 unsigned int flags; 209 } clear0; /* SAVAGE_CMD_CLEAR */ 210 struct { 211 unsigned int mask; 212 unsigned int value; 213 } clear1; /* SAVAGE_CMD_CLEAR data */ 214 }; 215 216 #if defined(__cplusplus) 217 } 218 #endif 219 220 #endif 221