1*5113495bSYour Name /* 2*5113495bSYour Name * Copyright (c) 2016-2017 The Linux Foundation. All rights reserved. 3*5113495bSYour Name * 4*5113495bSYour Name * Permission to use, copy, modify, and/or distribute this software for 5*5113495bSYour Name * any purpose with or without fee is hereby granted, provided that the 6*5113495bSYour Name * above copyright notice and this permission notice appear in all 7*5113495bSYour Name * copies. 8*5113495bSYour Name * 9*5113495bSYour Name * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL 10*5113495bSYour Name * WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED 11*5113495bSYour Name * WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE 12*5113495bSYour Name * AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL 13*5113495bSYour Name * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR 14*5113495bSYour Name * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER 15*5113495bSYour Name * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 16*5113495bSYour Name * PERFORMANCE OF THIS SOFTWARE. 17*5113495bSYour Name */ 18*5113495bSYour Name 19*5113495bSYour Name #ifndef _REO_GET_QUEUE_STATS_STATUS_H_ 20*5113495bSYour Name #define _REO_GET_QUEUE_STATS_STATUS_H_ 21*5113495bSYour Name #if !defined(__ASSEMBLER__) 22*5113495bSYour Name #endif 23*5113495bSYour Name 24*5113495bSYour Name #include "uniform_reo_status_header.h" 25*5113495bSYour Name 26*5113495bSYour Name // ################ START SUMMARY ################# 27*5113495bSYour Name // 28*5113495bSYour Name // Dword Fields 29*5113495bSYour Name // 0-1 struct uniform_reo_status_header status_header; 30*5113495bSYour Name // 2 ssn[11:0], current_index[19:12], reserved_2[31:20] 31*5113495bSYour Name // 3 pn_31_0[31:0] 32*5113495bSYour Name // 4 pn_63_32[31:0] 33*5113495bSYour Name // 5 pn_95_64[31:0] 34*5113495bSYour Name // 6 pn_127_96[31:0] 35*5113495bSYour Name // 7 last_rx_enqueue_timestamp[31:0] 36*5113495bSYour Name // 8 last_rx_dequeue_timestamp[31:0] 37*5113495bSYour Name // 9 rx_bitmap_31_0[31:0] 38*5113495bSYour Name // 10 rx_bitmap_63_32[31:0] 39*5113495bSYour Name // 11 rx_bitmap_95_64[31:0] 40*5113495bSYour Name // 12 rx_bitmap_127_96[31:0] 41*5113495bSYour Name // 13 rx_bitmap_159_128[31:0] 42*5113495bSYour Name // 14 rx_bitmap_191_160[31:0] 43*5113495bSYour Name // 15 rx_bitmap_223_192[31:0] 44*5113495bSYour Name // 16 rx_bitmap_255_224[31:0] 45*5113495bSYour Name // 17 current_mpdu_count[6:0], current_msdu_count[31:7] 46*5113495bSYour Name // 18 reserved_18[3:0], timeout_count[9:4], forward_due_to_bar_count[15:10], duplicate_count[31:16] 47*5113495bSYour Name // 19 frames_in_order_count[23:0], bar_received_count[31:24] 48*5113495bSYour Name // 20 mpdu_frames_processed_count[31:0] 49*5113495bSYour Name // 21 msdu_frames_processed_count[31:0] 50*5113495bSYour Name // 22 total_processed_byte_count[31:0] 51*5113495bSYour Name // 23 late_receive_mpdu_count[11:0], window_jump_2k[15:12], hole_count[31:16] 52*5113495bSYour Name // 24 reserved_24a[27:0], looping_count[31:28] 53*5113495bSYour Name // 54*5113495bSYour Name // ################ END SUMMARY ################# 55*5113495bSYour Name 56*5113495bSYour Name #define NUM_OF_DWORDS_REO_GET_QUEUE_STATS_STATUS 25 57*5113495bSYour Name 58*5113495bSYour Name struct reo_get_queue_stats_status { 59*5113495bSYour Name struct uniform_reo_status_header status_header; 60*5113495bSYour Name uint32_t ssn : 12, //[11:0] 61*5113495bSYour Name current_index : 8, //[19:12] 62*5113495bSYour Name reserved_2 : 12; //[31:20] 63*5113495bSYour Name uint32_t pn_31_0 : 32; //[31:0] 64*5113495bSYour Name uint32_t pn_63_32 : 32; //[31:0] 65*5113495bSYour Name uint32_t pn_95_64 : 32; //[31:0] 66*5113495bSYour Name uint32_t pn_127_96 : 32; //[31:0] 67*5113495bSYour Name uint32_t last_rx_enqueue_timestamp : 32; //[31:0] 68*5113495bSYour Name uint32_t last_rx_dequeue_timestamp : 32; //[31:0] 69*5113495bSYour Name uint32_t rx_bitmap_31_0 : 32; //[31:0] 70*5113495bSYour Name uint32_t rx_bitmap_63_32 : 32; //[31:0] 71*5113495bSYour Name uint32_t rx_bitmap_95_64 : 32; //[31:0] 72*5113495bSYour Name uint32_t rx_bitmap_127_96 : 32; //[31:0] 73*5113495bSYour Name uint32_t rx_bitmap_159_128 : 32; //[31:0] 74*5113495bSYour Name uint32_t rx_bitmap_191_160 : 32; //[31:0] 75*5113495bSYour Name uint32_t rx_bitmap_223_192 : 32; //[31:0] 76*5113495bSYour Name uint32_t rx_bitmap_255_224 : 32; //[31:0] 77*5113495bSYour Name uint32_t current_mpdu_count : 7, //[6:0] 78*5113495bSYour Name current_msdu_count : 25; //[31:7] 79*5113495bSYour Name uint32_t reserved_18 : 4, //[3:0] 80*5113495bSYour Name timeout_count : 6, //[9:4] 81*5113495bSYour Name forward_due_to_bar_count : 6, //[15:10] 82*5113495bSYour Name duplicate_count : 16; //[31:16] 83*5113495bSYour Name uint32_t frames_in_order_count : 24, //[23:0] 84*5113495bSYour Name bar_received_count : 8; //[31:24] 85*5113495bSYour Name uint32_t mpdu_frames_processed_count : 32; //[31:0] 86*5113495bSYour Name uint32_t msdu_frames_processed_count : 32; //[31:0] 87*5113495bSYour Name uint32_t total_processed_byte_count : 32; //[31:0] 88*5113495bSYour Name uint32_t late_receive_mpdu_count : 12, //[11:0] 89*5113495bSYour Name window_jump_2k : 4, //[15:12] 90*5113495bSYour Name hole_count : 16; //[31:16] 91*5113495bSYour Name uint32_t reserved_24a : 28, //[27:0] 92*5113495bSYour Name looping_count : 4; //[31:28] 93*5113495bSYour Name }; 94*5113495bSYour Name 95*5113495bSYour Name /* 96*5113495bSYour Name 97*5113495bSYour Name struct uniform_reo_status_header status_header 98*5113495bSYour Name 99*5113495bSYour Name Consumer: SW 100*5113495bSYour Name 101*5113495bSYour Name Producer: REO 102*5113495bSYour Name 103*5113495bSYour Name 104*5113495bSYour Name 105*5113495bSYour Name Details that can link this status with the original 106*5113495bSYour Name command. It also contains info on how long REO took to 107*5113495bSYour Name execute this command. 108*5113495bSYour Name 109*5113495bSYour Name ssn 110*5113495bSYour Name 111*5113495bSYour Name Starting Sequence number of the session, this changes 112*5113495bSYour Name whenever window moves. (can be filled by SW then maintained 113*5113495bSYour Name by REO) 114*5113495bSYour Name 115*5113495bSYour Name <legal all> 116*5113495bSYour Name 117*5113495bSYour Name current_index 118*5113495bSYour Name 119*5113495bSYour Name Points to last forwarded packet 120*5113495bSYour Name 121*5113495bSYour Name <legal all> 122*5113495bSYour Name 123*5113495bSYour Name reserved_2 124*5113495bSYour Name 125*5113495bSYour Name <legal 0> 126*5113495bSYour Name 127*5113495bSYour Name pn_31_0 128*5113495bSYour Name 129*5113495bSYour Name 130*5113495bSYour Name <legal all> 131*5113495bSYour Name 132*5113495bSYour Name pn_63_32 133*5113495bSYour Name 134*5113495bSYour Name Bits [63:32] of the PN number. 135*5113495bSYour Name 136*5113495bSYour Name <legal all> 137*5113495bSYour Name 138*5113495bSYour Name pn_95_64 139*5113495bSYour Name 140*5113495bSYour Name Bits [95:64] of the PN number. 141*5113495bSYour Name 142*5113495bSYour Name <legal all> 143*5113495bSYour Name 144*5113495bSYour Name pn_127_96 145*5113495bSYour Name 146*5113495bSYour Name Bits [127:96] of the PN number. 147*5113495bSYour Name 148*5113495bSYour Name <legal all> 149*5113495bSYour Name 150*5113495bSYour Name last_rx_enqueue_timestamp 151*5113495bSYour Name 152*5113495bSYour Name Timestamp of arrival of the last MPDU for this queue 153*5113495bSYour Name 154*5113495bSYour Name <legal all> 155*5113495bSYour Name 156*5113495bSYour Name last_rx_dequeue_timestamp 157*5113495bSYour Name 158*5113495bSYour Name Timestamp of forwarding an MPDU 159*5113495bSYour Name 160*5113495bSYour Name 161*5113495bSYour Name 162*5113495bSYour Name If the queue is empty when a frame gets received, this 163*5113495bSYour Name time shall be initialized to the 'enqueue' timestamp 164*5113495bSYour Name 165*5113495bSYour Name 166*5113495bSYour Name 167*5113495bSYour Name Used for aging 168*5113495bSYour Name 169*5113495bSYour Name <legal all> 170*5113495bSYour Name 171*5113495bSYour Name rx_bitmap_31_0 172*5113495bSYour Name 173*5113495bSYour Name When a bit is set, the corresponding frame is currently 174*5113495bSYour Name held in the re-order queue. 175*5113495bSYour Name 176*5113495bSYour Name The bitmap is Fully managed by HW. 177*5113495bSYour Name 178*5113495bSYour Name SW shall init this to 0, and then never ever change it 179*5113495bSYour Name 180*5113495bSYour Name <legal all> 181*5113495bSYour Name 182*5113495bSYour Name rx_bitmap_63_32 183*5113495bSYour Name 184*5113495bSYour Name See Rx_bitmap_31_0 description 185*5113495bSYour Name 186*5113495bSYour Name <legal all> 187*5113495bSYour Name 188*5113495bSYour Name rx_bitmap_95_64 189*5113495bSYour Name 190*5113495bSYour Name See Rx_bitmap_31_0 description 191*5113495bSYour Name 192*5113495bSYour Name <legal all> 193*5113495bSYour Name 194*5113495bSYour Name rx_bitmap_127_96 195*5113495bSYour Name 196*5113495bSYour Name See Rx_bitmap_31_0 description 197*5113495bSYour Name 198*5113495bSYour Name <legal all> 199*5113495bSYour Name 200*5113495bSYour Name rx_bitmap_159_128 201*5113495bSYour Name 202*5113495bSYour Name See Rx_bitmap_31_0 description 203*5113495bSYour Name 204*5113495bSYour Name <legal all> 205*5113495bSYour Name 206*5113495bSYour Name rx_bitmap_191_160 207*5113495bSYour Name 208*5113495bSYour Name See Rx_bitmap_31_0 description 209*5113495bSYour Name 210*5113495bSYour Name <legal all> 211*5113495bSYour Name 212*5113495bSYour Name rx_bitmap_223_192 213*5113495bSYour Name 214*5113495bSYour Name See Rx_bitmap_31_0 description 215*5113495bSYour Name 216*5113495bSYour Name <legal all> 217*5113495bSYour Name 218*5113495bSYour Name rx_bitmap_255_224 219*5113495bSYour Name 220*5113495bSYour Name See Rx_bitmap_31_0 description 221*5113495bSYour Name 222*5113495bSYour Name <legal all> 223*5113495bSYour Name 224*5113495bSYour Name current_mpdu_count 225*5113495bSYour Name 226*5113495bSYour Name The number of MPDUs in the queue. 227*5113495bSYour Name 228*5113495bSYour Name 229*5113495bSYour Name 230*5113495bSYour Name <legal all> 231*5113495bSYour Name 232*5113495bSYour Name current_msdu_count 233*5113495bSYour Name 234*5113495bSYour Name The number of MSDUs in the queue. 235*5113495bSYour Name 236*5113495bSYour Name <legal all> 237*5113495bSYour Name 238*5113495bSYour Name reserved_18 239*5113495bSYour Name 240*5113495bSYour Name <legal 0> 241*5113495bSYour Name 242*5113495bSYour Name timeout_count 243*5113495bSYour Name 244*5113495bSYour Name The number of times that REO started forwarding frames 245*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 246*5113495bSYour Name is Timeout 247*5113495bSYour Name 248*5113495bSYour Name 249*5113495bSYour Name 250*5113495bSYour Name The counter saturates and freezes at 0x3F 251*5113495bSYour Name 252*5113495bSYour Name 253*5113495bSYour Name 254*5113495bSYour Name <legal all> 255*5113495bSYour Name 256*5113495bSYour Name forward_due_to_bar_count 257*5113495bSYour Name 258*5113495bSYour Name The number of times that REO started forwarding frames 259*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 260*5113495bSYour Name is reception of BAR frame. 261*5113495bSYour Name 262*5113495bSYour Name 263*5113495bSYour Name 264*5113495bSYour Name The counter saturates and freezes at 0x3F 265*5113495bSYour Name 266*5113495bSYour Name 267*5113495bSYour Name 268*5113495bSYour Name <legal all> 269*5113495bSYour Name 270*5113495bSYour Name duplicate_count 271*5113495bSYour Name 272*5113495bSYour Name The number of duplicate frames that have been detected 273*5113495bSYour Name 274*5113495bSYour Name <legal all> 275*5113495bSYour Name 276*5113495bSYour Name frames_in_order_count 277*5113495bSYour Name 278*5113495bSYour Name The number of frames that have been received in order 279*5113495bSYour Name (without a hole that prevented them from being forwarded 280*5113495bSYour Name immediately) 281*5113495bSYour Name 282*5113495bSYour Name 283*5113495bSYour Name 284*5113495bSYour Name This corresponds to the Reorder opcodes: 285*5113495bSYour Name 286*5113495bSYour Name 'FWDCUR' and 'FWD BUF' 287*5113495bSYour Name 288*5113495bSYour Name 289*5113495bSYour Name 290*5113495bSYour Name <legal all> 291*5113495bSYour Name 292*5113495bSYour Name bar_received_count 293*5113495bSYour Name 294*5113495bSYour Name The number of times a BAR frame is received. 295*5113495bSYour Name 296*5113495bSYour Name 297*5113495bSYour Name 298*5113495bSYour Name This corresponds to the Reorder opcodes with 'DROP' 299*5113495bSYour Name 300*5113495bSYour Name 301*5113495bSYour Name 302*5113495bSYour Name The counter saturates and freezes at 0xFF 303*5113495bSYour Name 304*5113495bSYour Name <legal all> 305*5113495bSYour Name 306*5113495bSYour Name mpdu_frames_processed_count 307*5113495bSYour Name 308*5113495bSYour Name The total number of MPDU frames that have been processed 309*5113495bSYour Name by REO. This includes the duplicates. 310*5113495bSYour Name 311*5113495bSYour Name 312*5113495bSYour Name 313*5113495bSYour Name <legal all> 314*5113495bSYour Name 315*5113495bSYour Name msdu_frames_processed_count 316*5113495bSYour Name 317*5113495bSYour Name The total number of MSDU frames that have been processed 318*5113495bSYour Name by REO. This includes the duplicates. 319*5113495bSYour Name 320*5113495bSYour Name 321*5113495bSYour Name 322*5113495bSYour Name <legal all> 323*5113495bSYour Name 324*5113495bSYour Name total_processed_byte_count 325*5113495bSYour Name 326*5113495bSYour Name An approximation of the number of bytes received for 327*5113495bSYour Name this queue. 328*5113495bSYour Name 329*5113495bSYour Name 330*5113495bSYour Name 331*5113495bSYour Name In 64 byte units 332*5113495bSYour Name 333*5113495bSYour Name <legal all> 334*5113495bSYour Name 335*5113495bSYour Name late_receive_mpdu_count 336*5113495bSYour Name 337*5113495bSYour Name The number of MPDUs received after the window had 338*5113495bSYour Name already moved on. The 'late' sequence window is defined as 339*5113495bSYour Name (Window SSN - 256) - (Window SSN - 1) 340*5113495bSYour Name 341*5113495bSYour Name 342*5113495bSYour Name 343*5113495bSYour Name This corresponds with Out of order detection in 344*5113495bSYour Name duplicate detect FSM 345*5113495bSYour Name 346*5113495bSYour Name 347*5113495bSYour Name 348*5113495bSYour Name The counter saturates and freezes at 0xFFF 349*5113495bSYour Name 350*5113495bSYour Name 351*5113495bSYour Name 352*5113495bSYour Name <legal all> 353*5113495bSYour Name 354*5113495bSYour Name window_jump_2k 355*5113495bSYour Name 356*5113495bSYour Name The number of times the window moved more then 2K 357*5113495bSYour Name 358*5113495bSYour Name 359*5113495bSYour Name 360*5113495bSYour Name The counter saturates and freezes at 0xF 361*5113495bSYour Name 362*5113495bSYour Name 363*5113495bSYour Name 364*5113495bSYour Name (Note: field name can not start with number: previous 365*5113495bSYour Name 2k_window_jump) 366*5113495bSYour Name 367*5113495bSYour Name 368*5113495bSYour Name 369*5113495bSYour Name <legal all> 370*5113495bSYour Name 371*5113495bSYour Name hole_count 372*5113495bSYour Name 373*5113495bSYour Name The number of times a hole was created in the receive 374*5113495bSYour Name bitmap. 375*5113495bSYour Name 376*5113495bSYour Name 377*5113495bSYour Name 378*5113495bSYour Name This corresponds to the Reorder opcodes with 'QCUR' 379*5113495bSYour Name 380*5113495bSYour Name 381*5113495bSYour Name 382*5113495bSYour Name <legal all> 383*5113495bSYour Name 384*5113495bSYour Name reserved_24a 385*5113495bSYour Name 386*5113495bSYour Name <legal 0> 387*5113495bSYour Name 388*5113495bSYour Name looping_count 389*5113495bSYour Name 390*5113495bSYour Name A count value that indicates the number of times the 391*5113495bSYour Name producer of entries into this Ring has looped around the 392*5113495bSYour Name ring. 393*5113495bSYour Name 394*5113495bSYour Name At initialization time, this value is set to 0. On the 395*5113495bSYour Name first loop, this value is set to 1. After the max value is 396*5113495bSYour Name reached allowed by the number of bits for this field, the 397*5113495bSYour Name count value continues with 0 again. 398*5113495bSYour Name 399*5113495bSYour Name 400*5113495bSYour Name 401*5113495bSYour Name In case SW is the consumer of the ring entries, it can 402*5113495bSYour Name use this field to figure out up to where the producer of 403*5113495bSYour Name entries has created new entries. This eliminates the need to 404*5113495bSYour Name check where the head pointer' of the ring is located once 405*5113495bSYour Name the SW starts processing an interrupt indicating that new 406*5113495bSYour Name entries have been put into this ring... 407*5113495bSYour Name 408*5113495bSYour Name 409*5113495bSYour Name 410*5113495bSYour Name Also note that SW if it wants only needs to look at the 411*5113495bSYour Name LSB bit of this count value. 412*5113495bSYour Name 413*5113495bSYour Name <legal all> 414*5113495bSYour Name */ 415*5113495bSYour Name 416*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_OFFSET 0x00000000 417*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_LSB 28 418*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_MASK 0xffffffff 419*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_OFFSET 0x00000004 420*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_LSB 28 421*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_MASK 0xffffffff 422*5113495bSYour Name 423*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_SSN 424*5113495bSYour Name 425*5113495bSYour Name Starting Sequence number of the session, this changes 426*5113495bSYour Name whenever window moves. (can be filled by SW then maintained 427*5113495bSYour Name by REO) 428*5113495bSYour Name 429*5113495bSYour Name <legal all> 430*5113495bSYour Name */ 431*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_OFFSET 0x00000008 432*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_LSB 0 433*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_MASK 0x00000fff 434*5113495bSYour Name 435*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX 436*5113495bSYour Name 437*5113495bSYour Name Points to last forwarded packet 438*5113495bSYour Name 439*5113495bSYour Name <legal all> 440*5113495bSYour Name */ 441*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_OFFSET 0x00000008 442*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_LSB 12 443*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_MASK 0x000ff000 444*5113495bSYour Name 445*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2 446*5113495bSYour Name 447*5113495bSYour Name <legal 0> 448*5113495bSYour Name */ 449*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_OFFSET 0x00000008 450*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_LSB 20 451*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_MASK 0xfff00000 452*5113495bSYour Name 453*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_3_PN_31_0 454*5113495bSYour Name 455*5113495bSYour Name 456*5113495bSYour Name <legal all> 457*5113495bSYour Name */ 458*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_OFFSET 0x0000000c 459*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_LSB 0 460*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_MASK 0xffffffff 461*5113495bSYour Name 462*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_4_PN_63_32 463*5113495bSYour Name 464*5113495bSYour Name Bits [63:32] of the PN number. 465*5113495bSYour Name 466*5113495bSYour Name <legal all> 467*5113495bSYour Name */ 468*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_OFFSET 0x00000010 469*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_LSB 0 470*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_MASK 0xffffffff 471*5113495bSYour Name 472*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_5_PN_95_64 473*5113495bSYour Name 474*5113495bSYour Name Bits [95:64] of the PN number. 475*5113495bSYour Name 476*5113495bSYour Name <legal all> 477*5113495bSYour Name */ 478*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_OFFSET 0x00000014 479*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_LSB 0 480*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_MASK 0xffffffff 481*5113495bSYour Name 482*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_6_PN_127_96 483*5113495bSYour Name 484*5113495bSYour Name Bits [127:96] of the PN number. 485*5113495bSYour Name 486*5113495bSYour Name <legal all> 487*5113495bSYour Name */ 488*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_OFFSET 0x00000018 489*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_LSB 0 490*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_MASK 0xffffffff 491*5113495bSYour Name 492*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP 493*5113495bSYour Name 494*5113495bSYour Name Timestamp of arrival of the last MPDU for this queue 495*5113495bSYour Name 496*5113495bSYour Name <legal all> 497*5113495bSYour Name */ 498*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_OFFSET 0x0000001c 499*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_LSB 0 500*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_MASK 0xffffffff 501*5113495bSYour Name 502*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP 503*5113495bSYour Name 504*5113495bSYour Name Timestamp of forwarding an MPDU 505*5113495bSYour Name 506*5113495bSYour Name 507*5113495bSYour Name 508*5113495bSYour Name If the queue is empty when a frame gets received, this 509*5113495bSYour Name time shall be initialized to the 'enqueue' timestamp 510*5113495bSYour Name 511*5113495bSYour Name 512*5113495bSYour Name 513*5113495bSYour Name Used for aging 514*5113495bSYour Name 515*5113495bSYour Name <legal all> 516*5113495bSYour Name */ 517*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_OFFSET 0x00000020 518*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_LSB 0 519*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_MASK 0xffffffff 520*5113495bSYour Name 521*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0 522*5113495bSYour Name 523*5113495bSYour Name When a bit is set, the corresponding frame is currently 524*5113495bSYour Name held in the re-order queue. 525*5113495bSYour Name 526*5113495bSYour Name The bitmap is Fully managed by HW. 527*5113495bSYour Name 528*5113495bSYour Name SW shall init this to 0, and then never ever change it 529*5113495bSYour Name 530*5113495bSYour Name <legal all> 531*5113495bSYour Name */ 532*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_OFFSET 0x00000024 533*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_LSB 0 534*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_MASK 0xffffffff 535*5113495bSYour Name 536*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32 537*5113495bSYour Name 538*5113495bSYour Name See Rx_bitmap_31_0 description 539*5113495bSYour Name 540*5113495bSYour Name <legal all> 541*5113495bSYour Name */ 542*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_OFFSET 0x00000028 543*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_LSB 0 544*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_MASK 0xffffffff 545*5113495bSYour Name 546*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64 547*5113495bSYour Name 548*5113495bSYour Name See Rx_bitmap_31_0 description 549*5113495bSYour Name 550*5113495bSYour Name <legal all> 551*5113495bSYour Name */ 552*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_OFFSET 0x0000002c 553*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_LSB 0 554*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_MASK 0xffffffff 555*5113495bSYour Name 556*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96 557*5113495bSYour Name 558*5113495bSYour Name See Rx_bitmap_31_0 description 559*5113495bSYour Name 560*5113495bSYour Name <legal all> 561*5113495bSYour Name */ 562*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_OFFSET 0x00000030 563*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_LSB 0 564*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_MASK 0xffffffff 565*5113495bSYour Name 566*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128 567*5113495bSYour Name 568*5113495bSYour Name See Rx_bitmap_31_0 description 569*5113495bSYour Name 570*5113495bSYour Name <legal all> 571*5113495bSYour Name */ 572*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_OFFSET 0x00000034 573*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_LSB 0 574*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_MASK 0xffffffff 575*5113495bSYour Name 576*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160 577*5113495bSYour Name 578*5113495bSYour Name See Rx_bitmap_31_0 description 579*5113495bSYour Name 580*5113495bSYour Name <legal all> 581*5113495bSYour Name */ 582*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_OFFSET 0x00000038 583*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_LSB 0 584*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_MASK 0xffffffff 585*5113495bSYour Name 586*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192 587*5113495bSYour Name 588*5113495bSYour Name See Rx_bitmap_31_0 description 589*5113495bSYour Name 590*5113495bSYour Name <legal all> 591*5113495bSYour Name */ 592*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_OFFSET 0x0000003c 593*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_LSB 0 594*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_MASK 0xffffffff 595*5113495bSYour Name 596*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224 597*5113495bSYour Name 598*5113495bSYour Name See Rx_bitmap_31_0 description 599*5113495bSYour Name 600*5113495bSYour Name <legal all> 601*5113495bSYour Name */ 602*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_OFFSET 0x00000040 603*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_LSB 0 604*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_MASK 0xffffffff 605*5113495bSYour Name 606*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT 607*5113495bSYour Name 608*5113495bSYour Name The number of MPDUs in the queue. 609*5113495bSYour Name 610*5113495bSYour Name 611*5113495bSYour Name 612*5113495bSYour Name <legal all> 613*5113495bSYour Name */ 614*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_OFFSET 0x00000044 615*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_LSB 0 616*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_MASK 0x0000007f 617*5113495bSYour Name 618*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT 619*5113495bSYour Name 620*5113495bSYour Name The number of MSDUs in the queue. 621*5113495bSYour Name 622*5113495bSYour Name <legal all> 623*5113495bSYour Name */ 624*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_OFFSET 0x00000044 625*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_LSB 7 626*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_MASK 0xffffff80 627*5113495bSYour Name 628*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18 629*5113495bSYour Name 630*5113495bSYour Name <legal 0> 631*5113495bSYour Name */ 632*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_OFFSET 0x00000048 633*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_LSB 0 634*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_MASK 0x0000000f 635*5113495bSYour Name 636*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT 637*5113495bSYour Name 638*5113495bSYour Name The number of times that REO started forwarding frames 639*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 640*5113495bSYour Name is Timeout 641*5113495bSYour Name 642*5113495bSYour Name 643*5113495bSYour Name 644*5113495bSYour Name The counter saturates and freezes at 0x3F 645*5113495bSYour Name 646*5113495bSYour Name 647*5113495bSYour Name 648*5113495bSYour Name <legal all> 649*5113495bSYour Name */ 650*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_OFFSET 0x00000048 651*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_LSB 4 652*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_MASK 0x000003f0 653*5113495bSYour Name 654*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT 655*5113495bSYour Name 656*5113495bSYour Name The number of times that REO started forwarding frames 657*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 658*5113495bSYour Name is reception of BAR frame. 659*5113495bSYour Name 660*5113495bSYour Name 661*5113495bSYour Name 662*5113495bSYour Name The counter saturates and freezes at 0x3F 663*5113495bSYour Name 664*5113495bSYour Name 665*5113495bSYour Name 666*5113495bSYour Name <legal all> 667*5113495bSYour Name */ 668*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_OFFSET 0x00000048 669*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_LSB 10 670*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_MASK 0x0000fc00 671*5113495bSYour Name 672*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT 673*5113495bSYour Name 674*5113495bSYour Name The number of duplicate frames that have been detected 675*5113495bSYour Name 676*5113495bSYour Name <legal all> 677*5113495bSYour Name */ 678*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_OFFSET 0x00000048 679*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_LSB 16 680*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_MASK 0xffff0000 681*5113495bSYour Name 682*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT 683*5113495bSYour Name 684*5113495bSYour Name The number of frames that have been received in order 685*5113495bSYour Name (without a hole that prevented them from being forwarded 686*5113495bSYour Name immediately) 687*5113495bSYour Name 688*5113495bSYour Name 689*5113495bSYour Name 690*5113495bSYour Name This corresponds to the Reorder opcodes: 691*5113495bSYour Name 692*5113495bSYour Name 'FWDCUR' and 'FWD BUF' 693*5113495bSYour Name 694*5113495bSYour Name 695*5113495bSYour Name 696*5113495bSYour Name <legal all> 697*5113495bSYour Name */ 698*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_OFFSET 0x0000004c 699*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_LSB 0 700*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_MASK 0x00ffffff 701*5113495bSYour Name 702*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT 703*5113495bSYour Name 704*5113495bSYour Name The number of times a BAR frame is received. 705*5113495bSYour Name 706*5113495bSYour Name 707*5113495bSYour Name 708*5113495bSYour Name This corresponds to the Reorder opcodes with 'DROP' 709*5113495bSYour Name 710*5113495bSYour Name 711*5113495bSYour Name 712*5113495bSYour Name The counter saturates and freezes at 0xFF 713*5113495bSYour Name 714*5113495bSYour Name <legal all> 715*5113495bSYour Name */ 716*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_OFFSET 0x0000004c 717*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_LSB 24 718*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_MASK 0xff000000 719*5113495bSYour Name 720*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT 721*5113495bSYour Name 722*5113495bSYour Name The total number of MPDU frames that have been processed 723*5113495bSYour Name by REO. This includes the duplicates. 724*5113495bSYour Name 725*5113495bSYour Name 726*5113495bSYour Name 727*5113495bSYour Name <legal all> 728*5113495bSYour Name */ 729*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_OFFSET 0x00000050 730*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_LSB 0 731*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_MASK 0xffffffff 732*5113495bSYour Name 733*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT 734*5113495bSYour Name 735*5113495bSYour Name The total number of MSDU frames that have been processed 736*5113495bSYour Name by REO. This includes the duplicates. 737*5113495bSYour Name 738*5113495bSYour Name 739*5113495bSYour Name 740*5113495bSYour Name <legal all> 741*5113495bSYour Name */ 742*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_OFFSET 0x00000054 743*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_LSB 0 744*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_MASK 0xffffffff 745*5113495bSYour Name 746*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT 747*5113495bSYour Name 748*5113495bSYour Name An approximation of the number of bytes received for 749*5113495bSYour Name this queue. 750*5113495bSYour Name 751*5113495bSYour Name 752*5113495bSYour Name 753*5113495bSYour Name In 64 byte units 754*5113495bSYour Name 755*5113495bSYour Name <legal all> 756*5113495bSYour Name */ 757*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_OFFSET 0x00000058 758*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_LSB 0 759*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_MASK 0xffffffff 760*5113495bSYour Name 761*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT 762*5113495bSYour Name 763*5113495bSYour Name The number of MPDUs received after the window had 764*5113495bSYour Name already moved on. The 'late' sequence window is defined as 765*5113495bSYour Name (Window SSN - 256) - (Window SSN - 1) 766*5113495bSYour Name 767*5113495bSYour Name 768*5113495bSYour Name 769*5113495bSYour Name This corresponds with Out of order detection in 770*5113495bSYour Name duplicate detect FSM 771*5113495bSYour Name 772*5113495bSYour Name 773*5113495bSYour Name 774*5113495bSYour Name The counter saturates and freezes at 0xFFF 775*5113495bSYour Name 776*5113495bSYour Name 777*5113495bSYour Name 778*5113495bSYour Name <legal all> 779*5113495bSYour Name */ 780*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_OFFSET 0x0000005c 781*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_LSB 0 782*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_MASK 0x00000fff 783*5113495bSYour Name 784*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K 785*5113495bSYour Name 786*5113495bSYour Name The number of times the window moved more then 2K 787*5113495bSYour Name 788*5113495bSYour Name 789*5113495bSYour Name 790*5113495bSYour Name The counter saturates and freezes at 0xF 791*5113495bSYour Name 792*5113495bSYour Name 793*5113495bSYour Name 794*5113495bSYour Name (Note: field name can not start with number: previous 795*5113495bSYour Name 2k_window_jump) 796*5113495bSYour Name 797*5113495bSYour Name 798*5113495bSYour Name 799*5113495bSYour Name <legal all> 800*5113495bSYour Name */ 801*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_OFFSET 0x0000005c 802*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_LSB 12 803*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_MASK 0x0000f000 804*5113495bSYour Name 805*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT 806*5113495bSYour Name 807*5113495bSYour Name The number of times a hole was created in the receive 808*5113495bSYour Name bitmap. 809*5113495bSYour Name 810*5113495bSYour Name 811*5113495bSYour Name 812*5113495bSYour Name This corresponds to the Reorder opcodes with 'QCUR' 813*5113495bSYour Name 814*5113495bSYour Name 815*5113495bSYour Name 816*5113495bSYour Name <legal all> 817*5113495bSYour Name */ 818*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_OFFSET 0x0000005c 819*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_LSB 16 820*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_MASK 0xffff0000 821*5113495bSYour Name 822*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A 823*5113495bSYour Name 824*5113495bSYour Name <legal 0> 825*5113495bSYour Name */ 826*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_OFFSET 0x00000060 827*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_LSB 0 828*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_MASK 0x0fffffff 829*5113495bSYour Name 830*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT 831*5113495bSYour Name 832*5113495bSYour Name A count value that indicates the number of times the 833*5113495bSYour Name producer of entries into this Ring has looped around the 834*5113495bSYour Name ring. 835*5113495bSYour Name 836*5113495bSYour Name At initialization time, this value is set to 0. On the 837*5113495bSYour Name first loop, this value is set to 1. After the max value is 838*5113495bSYour Name reached allowed by the number of bits for this field, the 839*5113495bSYour Name count value continues with 0 again. 840*5113495bSYour Name 841*5113495bSYour Name 842*5113495bSYour Name 843*5113495bSYour Name In case SW is the consumer of the ring entries, it can 844*5113495bSYour Name use this field to figure out up to where the producer of 845*5113495bSYour Name entries has created new entries. This eliminates the need to 846*5113495bSYour Name check where the head pointer' of the ring is located once 847*5113495bSYour Name the SW starts processing an interrupt indicating that new 848*5113495bSYour Name entries have been put into this ring... 849*5113495bSYour Name 850*5113495bSYour Name 851*5113495bSYour Name 852*5113495bSYour Name Also note that SW if it wants only needs to look at the 853*5113495bSYour Name LSB bit of this count value. 854*5113495bSYour Name 855*5113495bSYour Name <legal all> 856*5113495bSYour Name */ 857*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_OFFSET 0x00000060 858*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_LSB 28 859*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_MASK 0xf0000000 860*5113495bSYour Name 861*5113495bSYour Name 862*5113495bSYour Name #endif // _REO_GET_QUEUE_STATS_STATUS_H_ 863