1*5113495bSYour Name /* 2*5113495bSYour Name * Copyright (c) 2016-2017 The Linux Foundation. All rights reserved. 3*5113495bSYour Name * 4*5113495bSYour Name * Permission to use, copy, modify, and/or distribute this software for 5*5113495bSYour Name * any purpose with or without fee is hereby granted, provided that the 6*5113495bSYour Name * above copyright notice and this permission notice appear in all 7*5113495bSYour Name * copies. 8*5113495bSYour Name * 9*5113495bSYour Name * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL 10*5113495bSYour Name * WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED 11*5113495bSYour Name * WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE 12*5113495bSYour Name * AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL 13*5113495bSYour Name * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR 14*5113495bSYour Name * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER 15*5113495bSYour Name * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 16*5113495bSYour Name * PERFORMANCE OF THIS SOFTWARE. 17*5113495bSYour Name */ 18*5113495bSYour Name 19*5113495bSYour Name // 20*5113495bSYour Name // DO NOT EDIT! This file is automatically generated 21*5113495bSYour Name // These definitions are tied to a particular hardware layout 22*5113495bSYour Name 23*5113495bSYour Name 24*5113495bSYour Name #ifndef _REO_GET_QUEUE_STATS_STATUS_H_ 25*5113495bSYour Name #define _REO_GET_QUEUE_STATS_STATUS_H_ 26*5113495bSYour Name #if !defined(__ASSEMBLER__) 27*5113495bSYour Name #endif 28*5113495bSYour Name 29*5113495bSYour Name #include "uniform_reo_status_header.h" 30*5113495bSYour Name 31*5113495bSYour Name // ################ START SUMMARY ################# 32*5113495bSYour Name // 33*5113495bSYour Name // Dword Fields 34*5113495bSYour Name // 0-1 struct uniform_reo_status_header status_header; 35*5113495bSYour Name // 2 ssn[11:0], current_index[19:12], reserved_2[31:20] 36*5113495bSYour Name // 3 pn_31_0[31:0] 37*5113495bSYour Name // 4 pn_63_32[31:0] 38*5113495bSYour Name // 5 pn_95_64[31:0] 39*5113495bSYour Name // 6 pn_127_96[31:0] 40*5113495bSYour Name // 7 last_rx_enqueue_timestamp[31:0] 41*5113495bSYour Name // 8 last_rx_dequeue_timestamp[31:0] 42*5113495bSYour Name // 9 rx_bitmap_31_0[31:0] 43*5113495bSYour Name // 10 rx_bitmap_63_32[31:0] 44*5113495bSYour Name // 11 rx_bitmap_95_64[31:0] 45*5113495bSYour Name // 12 rx_bitmap_127_96[31:0] 46*5113495bSYour Name // 13 rx_bitmap_159_128[31:0] 47*5113495bSYour Name // 14 rx_bitmap_191_160[31:0] 48*5113495bSYour Name // 15 rx_bitmap_223_192[31:0] 49*5113495bSYour Name // 16 rx_bitmap_255_224[31:0] 50*5113495bSYour Name // 17 current_mpdu_count[6:0], current_msdu_count[31:7] 51*5113495bSYour Name // 18 reserved_18[3:0], timeout_count[9:4], forward_due_to_bar_count[15:10], duplicate_count[31:16] 52*5113495bSYour Name // 19 frames_in_order_count[23:0], bar_received_count[31:24] 53*5113495bSYour Name // 20 mpdu_frames_processed_count[31:0] 54*5113495bSYour Name // 21 msdu_frames_processed_count[31:0] 55*5113495bSYour Name // 22 total_processed_byte_count[31:0] 56*5113495bSYour Name // 23 late_receive_mpdu_count[11:0], window_jump_2k[15:12], hole_count[31:16] 57*5113495bSYour Name // 24 reserved_24a[27:0], looping_count[31:28] 58*5113495bSYour Name // 59*5113495bSYour Name // ################ END SUMMARY ################# 60*5113495bSYour Name 61*5113495bSYour Name #define NUM_OF_DWORDS_REO_GET_QUEUE_STATS_STATUS 25 62*5113495bSYour Name 63*5113495bSYour Name struct reo_get_queue_stats_status { 64*5113495bSYour Name struct uniform_reo_status_header status_header; 65*5113495bSYour Name uint32_t ssn : 12, //[11:0] 66*5113495bSYour Name current_index : 8, //[19:12] 67*5113495bSYour Name reserved_2 : 12; //[31:20] 68*5113495bSYour Name uint32_t pn_31_0 : 32; //[31:0] 69*5113495bSYour Name uint32_t pn_63_32 : 32; //[31:0] 70*5113495bSYour Name uint32_t pn_95_64 : 32; //[31:0] 71*5113495bSYour Name uint32_t pn_127_96 : 32; //[31:0] 72*5113495bSYour Name uint32_t last_rx_enqueue_timestamp : 32; //[31:0] 73*5113495bSYour Name uint32_t last_rx_dequeue_timestamp : 32; //[31:0] 74*5113495bSYour Name uint32_t rx_bitmap_31_0 : 32; //[31:0] 75*5113495bSYour Name uint32_t rx_bitmap_63_32 : 32; //[31:0] 76*5113495bSYour Name uint32_t rx_bitmap_95_64 : 32; //[31:0] 77*5113495bSYour Name uint32_t rx_bitmap_127_96 : 32; //[31:0] 78*5113495bSYour Name uint32_t rx_bitmap_159_128 : 32; //[31:0] 79*5113495bSYour Name uint32_t rx_bitmap_191_160 : 32; //[31:0] 80*5113495bSYour Name uint32_t rx_bitmap_223_192 : 32; //[31:0] 81*5113495bSYour Name uint32_t rx_bitmap_255_224 : 32; //[31:0] 82*5113495bSYour Name uint32_t current_mpdu_count : 7, //[6:0] 83*5113495bSYour Name current_msdu_count : 25; //[31:7] 84*5113495bSYour Name uint32_t reserved_18 : 4, //[3:0] 85*5113495bSYour Name timeout_count : 6, //[9:4] 86*5113495bSYour Name forward_due_to_bar_count : 6, //[15:10] 87*5113495bSYour Name duplicate_count : 16; //[31:16] 88*5113495bSYour Name uint32_t frames_in_order_count : 24, //[23:0] 89*5113495bSYour Name bar_received_count : 8; //[31:24] 90*5113495bSYour Name uint32_t mpdu_frames_processed_count : 32; //[31:0] 91*5113495bSYour Name uint32_t msdu_frames_processed_count : 32; //[31:0] 92*5113495bSYour Name uint32_t total_processed_byte_count : 32; //[31:0] 93*5113495bSYour Name uint32_t late_receive_mpdu_count : 12, //[11:0] 94*5113495bSYour Name window_jump_2k : 4, //[15:12] 95*5113495bSYour Name hole_count : 16; //[31:16] 96*5113495bSYour Name uint32_t reserved_24a : 28, //[27:0] 97*5113495bSYour Name looping_count : 4; //[31:28] 98*5113495bSYour Name }; 99*5113495bSYour Name 100*5113495bSYour Name /* 101*5113495bSYour Name 102*5113495bSYour Name struct uniform_reo_status_header status_header 103*5113495bSYour Name 104*5113495bSYour Name Consumer: SW 105*5113495bSYour Name 106*5113495bSYour Name Producer: REO 107*5113495bSYour Name 108*5113495bSYour Name 109*5113495bSYour Name 110*5113495bSYour Name Details that can link this status with the original 111*5113495bSYour Name command. It also contains info on how long REO took to 112*5113495bSYour Name execute this command. 113*5113495bSYour Name 114*5113495bSYour Name ssn 115*5113495bSYour Name 116*5113495bSYour Name Starting Sequence number of the session, this changes 117*5113495bSYour Name whenever window moves. (can be filled by SW then maintained 118*5113495bSYour Name by REO) 119*5113495bSYour Name 120*5113495bSYour Name <legal all> 121*5113495bSYour Name 122*5113495bSYour Name current_index 123*5113495bSYour Name 124*5113495bSYour Name Points to last forwarded packet 125*5113495bSYour Name 126*5113495bSYour Name <legal all> 127*5113495bSYour Name 128*5113495bSYour Name reserved_2 129*5113495bSYour Name 130*5113495bSYour Name <legal 0> 131*5113495bSYour Name 132*5113495bSYour Name pn_31_0 133*5113495bSYour Name 134*5113495bSYour Name 135*5113495bSYour Name <legal all> 136*5113495bSYour Name 137*5113495bSYour Name pn_63_32 138*5113495bSYour Name 139*5113495bSYour Name Bits [63:32] of the PN number. 140*5113495bSYour Name 141*5113495bSYour Name <legal all> 142*5113495bSYour Name 143*5113495bSYour Name pn_95_64 144*5113495bSYour Name 145*5113495bSYour Name Bits [95:64] of the PN number. 146*5113495bSYour Name 147*5113495bSYour Name <legal all> 148*5113495bSYour Name 149*5113495bSYour Name pn_127_96 150*5113495bSYour Name 151*5113495bSYour Name Bits [127:96] of the PN number. 152*5113495bSYour Name 153*5113495bSYour Name <legal all> 154*5113495bSYour Name 155*5113495bSYour Name last_rx_enqueue_timestamp 156*5113495bSYour Name 157*5113495bSYour Name Timestamp of arrival of the last MPDU for this queue 158*5113495bSYour Name 159*5113495bSYour Name <legal all> 160*5113495bSYour Name 161*5113495bSYour Name last_rx_dequeue_timestamp 162*5113495bSYour Name 163*5113495bSYour Name Timestamp of forwarding an MPDU 164*5113495bSYour Name 165*5113495bSYour Name 166*5113495bSYour Name 167*5113495bSYour Name If the queue is empty when a frame gets received, this 168*5113495bSYour Name time shall be initialized to the 'enqueue' timestamp 169*5113495bSYour Name 170*5113495bSYour Name 171*5113495bSYour Name 172*5113495bSYour Name Used for aging 173*5113495bSYour Name 174*5113495bSYour Name <legal all> 175*5113495bSYour Name 176*5113495bSYour Name rx_bitmap_31_0 177*5113495bSYour Name 178*5113495bSYour Name When a bit is set, the corresponding frame is currently 179*5113495bSYour Name held in the re-order queue. 180*5113495bSYour Name 181*5113495bSYour Name The bitmap is Fully managed by HW. 182*5113495bSYour Name 183*5113495bSYour Name SW shall init this to 0, and then never ever change it 184*5113495bSYour Name 185*5113495bSYour Name <legal all> 186*5113495bSYour Name 187*5113495bSYour Name rx_bitmap_63_32 188*5113495bSYour Name 189*5113495bSYour Name See Rx_bitmap_31_0 description 190*5113495bSYour Name 191*5113495bSYour Name <legal all> 192*5113495bSYour Name 193*5113495bSYour Name rx_bitmap_95_64 194*5113495bSYour Name 195*5113495bSYour Name See Rx_bitmap_31_0 description 196*5113495bSYour Name 197*5113495bSYour Name <legal all> 198*5113495bSYour Name 199*5113495bSYour Name rx_bitmap_127_96 200*5113495bSYour Name 201*5113495bSYour Name See Rx_bitmap_31_0 description 202*5113495bSYour Name 203*5113495bSYour Name <legal all> 204*5113495bSYour Name 205*5113495bSYour Name rx_bitmap_159_128 206*5113495bSYour Name 207*5113495bSYour Name See Rx_bitmap_31_0 description 208*5113495bSYour Name 209*5113495bSYour Name <legal all> 210*5113495bSYour Name 211*5113495bSYour Name rx_bitmap_191_160 212*5113495bSYour Name 213*5113495bSYour Name See Rx_bitmap_31_0 description 214*5113495bSYour Name 215*5113495bSYour Name <legal all> 216*5113495bSYour Name 217*5113495bSYour Name rx_bitmap_223_192 218*5113495bSYour Name 219*5113495bSYour Name See Rx_bitmap_31_0 description 220*5113495bSYour Name 221*5113495bSYour Name <legal all> 222*5113495bSYour Name 223*5113495bSYour Name rx_bitmap_255_224 224*5113495bSYour Name 225*5113495bSYour Name See Rx_bitmap_31_0 description 226*5113495bSYour Name 227*5113495bSYour Name <legal all> 228*5113495bSYour Name 229*5113495bSYour Name current_mpdu_count 230*5113495bSYour Name 231*5113495bSYour Name The number of MPDUs in the queue. 232*5113495bSYour Name 233*5113495bSYour Name 234*5113495bSYour Name 235*5113495bSYour Name <legal all> 236*5113495bSYour Name 237*5113495bSYour Name current_msdu_count 238*5113495bSYour Name 239*5113495bSYour Name The number of MSDUs in the queue. 240*5113495bSYour Name 241*5113495bSYour Name <legal all> 242*5113495bSYour Name 243*5113495bSYour Name reserved_18 244*5113495bSYour Name 245*5113495bSYour Name <legal 0> 246*5113495bSYour Name 247*5113495bSYour Name timeout_count 248*5113495bSYour Name 249*5113495bSYour Name The number of times that REO started forwarding frames 250*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 251*5113495bSYour Name is Timeout 252*5113495bSYour Name 253*5113495bSYour Name 254*5113495bSYour Name 255*5113495bSYour Name The counter saturates and freezes at 0x3F 256*5113495bSYour Name 257*5113495bSYour Name 258*5113495bSYour Name 259*5113495bSYour Name <legal all> 260*5113495bSYour Name 261*5113495bSYour Name forward_due_to_bar_count 262*5113495bSYour Name 263*5113495bSYour Name The number of times that REO started forwarding frames 264*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 265*5113495bSYour Name is reception of BAR frame. 266*5113495bSYour Name 267*5113495bSYour Name 268*5113495bSYour Name 269*5113495bSYour Name The counter saturates and freezes at 0x3F 270*5113495bSYour Name 271*5113495bSYour Name 272*5113495bSYour Name 273*5113495bSYour Name <legal all> 274*5113495bSYour Name 275*5113495bSYour Name duplicate_count 276*5113495bSYour Name 277*5113495bSYour Name The number of duplicate frames that have been detected 278*5113495bSYour Name 279*5113495bSYour Name <legal all> 280*5113495bSYour Name 281*5113495bSYour Name frames_in_order_count 282*5113495bSYour Name 283*5113495bSYour Name The number of frames that have been received in order 284*5113495bSYour Name (without a hole that prevented them from being forwarded 285*5113495bSYour Name immediately) 286*5113495bSYour Name 287*5113495bSYour Name 288*5113495bSYour Name 289*5113495bSYour Name This corresponds to the Reorder opcodes: 290*5113495bSYour Name 291*5113495bSYour Name 'FWDCUR' and 'FWD BUF' 292*5113495bSYour Name 293*5113495bSYour Name 294*5113495bSYour Name 295*5113495bSYour Name <legal all> 296*5113495bSYour Name 297*5113495bSYour Name bar_received_count 298*5113495bSYour Name 299*5113495bSYour Name The number of times a BAR frame is received. 300*5113495bSYour Name 301*5113495bSYour Name 302*5113495bSYour Name 303*5113495bSYour Name This corresponds to the Reorder opcodes with 'DROP' 304*5113495bSYour Name 305*5113495bSYour Name 306*5113495bSYour Name 307*5113495bSYour Name The counter saturates and freezes at 0xFF 308*5113495bSYour Name 309*5113495bSYour Name <legal all> 310*5113495bSYour Name 311*5113495bSYour Name mpdu_frames_processed_count 312*5113495bSYour Name 313*5113495bSYour Name The total number of MPDU frames that have been processed 314*5113495bSYour Name by REO. This includes the duplicates. 315*5113495bSYour Name 316*5113495bSYour Name 317*5113495bSYour Name 318*5113495bSYour Name <legal all> 319*5113495bSYour Name 320*5113495bSYour Name msdu_frames_processed_count 321*5113495bSYour Name 322*5113495bSYour Name The total number of MSDU frames that have been processed 323*5113495bSYour Name by REO. This includes the duplicates. 324*5113495bSYour Name 325*5113495bSYour Name 326*5113495bSYour Name 327*5113495bSYour Name <legal all> 328*5113495bSYour Name 329*5113495bSYour Name total_processed_byte_count 330*5113495bSYour Name 331*5113495bSYour Name An approximation of the number of bytes received for 332*5113495bSYour Name this queue. 333*5113495bSYour Name 334*5113495bSYour Name 335*5113495bSYour Name 336*5113495bSYour Name In 64 byte units 337*5113495bSYour Name 338*5113495bSYour Name <legal all> 339*5113495bSYour Name 340*5113495bSYour Name late_receive_mpdu_count 341*5113495bSYour Name 342*5113495bSYour Name The number of MPDUs received after the window had 343*5113495bSYour Name already moved on. The 'late' sequence window is defined as 344*5113495bSYour Name (Window SSN - 256) - (Window SSN - 1) 345*5113495bSYour Name 346*5113495bSYour Name 347*5113495bSYour Name 348*5113495bSYour Name This corresponds with Out of order detection in 349*5113495bSYour Name duplicate detect FSM 350*5113495bSYour Name 351*5113495bSYour Name 352*5113495bSYour Name 353*5113495bSYour Name The counter saturates and freezes at 0xFFF 354*5113495bSYour Name 355*5113495bSYour Name 356*5113495bSYour Name 357*5113495bSYour Name <legal all> 358*5113495bSYour Name 359*5113495bSYour Name window_jump_2k 360*5113495bSYour Name 361*5113495bSYour Name The number of times the window moved more then 2K 362*5113495bSYour Name 363*5113495bSYour Name 364*5113495bSYour Name 365*5113495bSYour Name The counter saturates and freezes at 0xF 366*5113495bSYour Name 367*5113495bSYour Name 368*5113495bSYour Name 369*5113495bSYour Name (Note: field name can not start with number: previous 370*5113495bSYour Name 2k_window_jump) 371*5113495bSYour Name 372*5113495bSYour Name 373*5113495bSYour Name 374*5113495bSYour Name <legal all> 375*5113495bSYour Name 376*5113495bSYour Name hole_count 377*5113495bSYour Name 378*5113495bSYour Name The number of times a hole was created in the receive 379*5113495bSYour Name bitmap. 380*5113495bSYour Name 381*5113495bSYour Name 382*5113495bSYour Name 383*5113495bSYour Name This corresponds to the Reorder opcodes with 'QCUR' 384*5113495bSYour Name 385*5113495bSYour Name 386*5113495bSYour Name 387*5113495bSYour Name <legal all> 388*5113495bSYour Name 389*5113495bSYour Name reserved_24a 390*5113495bSYour Name 391*5113495bSYour Name <legal 0> 392*5113495bSYour Name 393*5113495bSYour Name looping_count 394*5113495bSYour Name 395*5113495bSYour Name A count value that indicates the number of times the 396*5113495bSYour Name producer of entries into this Ring has looped around the 397*5113495bSYour Name ring. 398*5113495bSYour Name 399*5113495bSYour Name At initialization time, this value is set to 0. On the 400*5113495bSYour Name first loop, this value is set to 1. After the max value is 401*5113495bSYour Name reached allowed by the number of bits for this field, the 402*5113495bSYour Name count value continues with 0 again. 403*5113495bSYour Name 404*5113495bSYour Name 405*5113495bSYour Name 406*5113495bSYour Name In case SW is the consumer of the ring entries, it can 407*5113495bSYour Name use this field to figure out up to where the producer of 408*5113495bSYour Name entries has created new entries. This eliminates the need to 409*5113495bSYour Name check where the head pointer' of the ring is located once 410*5113495bSYour Name the SW starts processing an interrupt indicating that new 411*5113495bSYour Name entries have been put into this ring... 412*5113495bSYour Name 413*5113495bSYour Name 414*5113495bSYour Name 415*5113495bSYour Name Also note that SW if it wants only needs to look at the 416*5113495bSYour Name LSB bit of this count value. 417*5113495bSYour Name 418*5113495bSYour Name <legal all> 419*5113495bSYour Name */ 420*5113495bSYour Name 421*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_OFFSET 0x00000000 422*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_LSB 28 423*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_0_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_MASK 0xffffffff 424*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_OFFSET 0x00000004 425*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_LSB 28 426*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_1_UNIFORM_REO_STATUS_HEADER_STATUS_HEADER_MASK 0xffffffff 427*5113495bSYour Name 428*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_SSN 429*5113495bSYour Name 430*5113495bSYour Name Starting Sequence number of the session, this changes 431*5113495bSYour Name whenever window moves. (can be filled by SW then maintained 432*5113495bSYour Name by REO) 433*5113495bSYour Name 434*5113495bSYour Name <legal all> 435*5113495bSYour Name */ 436*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_OFFSET 0x00000008 437*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_LSB 0 438*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_SSN_MASK 0x00000fff 439*5113495bSYour Name 440*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX 441*5113495bSYour Name 442*5113495bSYour Name Points to last forwarded packet 443*5113495bSYour Name 444*5113495bSYour Name <legal all> 445*5113495bSYour Name */ 446*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_OFFSET 0x00000008 447*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_LSB 12 448*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_CURRENT_INDEX_MASK 0x000ff000 449*5113495bSYour Name 450*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2 451*5113495bSYour Name 452*5113495bSYour Name <legal 0> 453*5113495bSYour Name */ 454*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_OFFSET 0x00000008 455*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_LSB 20 456*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_2_RESERVED_2_MASK 0xfff00000 457*5113495bSYour Name 458*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_3_PN_31_0 459*5113495bSYour Name 460*5113495bSYour Name 461*5113495bSYour Name <legal all> 462*5113495bSYour Name */ 463*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_OFFSET 0x0000000c 464*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_LSB 0 465*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_3_PN_31_0_MASK 0xffffffff 466*5113495bSYour Name 467*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_4_PN_63_32 468*5113495bSYour Name 469*5113495bSYour Name Bits [63:32] of the PN number. 470*5113495bSYour Name 471*5113495bSYour Name <legal all> 472*5113495bSYour Name */ 473*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_OFFSET 0x00000010 474*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_LSB 0 475*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_4_PN_63_32_MASK 0xffffffff 476*5113495bSYour Name 477*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_5_PN_95_64 478*5113495bSYour Name 479*5113495bSYour Name Bits [95:64] of the PN number. 480*5113495bSYour Name 481*5113495bSYour Name <legal all> 482*5113495bSYour Name */ 483*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_OFFSET 0x00000014 484*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_LSB 0 485*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_5_PN_95_64_MASK 0xffffffff 486*5113495bSYour Name 487*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_6_PN_127_96 488*5113495bSYour Name 489*5113495bSYour Name Bits [127:96] of the PN number. 490*5113495bSYour Name 491*5113495bSYour Name <legal all> 492*5113495bSYour Name */ 493*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_OFFSET 0x00000018 494*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_LSB 0 495*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_6_PN_127_96_MASK 0xffffffff 496*5113495bSYour Name 497*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP 498*5113495bSYour Name 499*5113495bSYour Name Timestamp of arrival of the last MPDU for this queue 500*5113495bSYour Name 501*5113495bSYour Name <legal all> 502*5113495bSYour Name */ 503*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_OFFSET 0x0000001c 504*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_LSB 0 505*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_7_LAST_RX_ENQUEUE_TIMESTAMP_MASK 0xffffffff 506*5113495bSYour Name 507*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP 508*5113495bSYour Name 509*5113495bSYour Name Timestamp of forwarding an MPDU 510*5113495bSYour Name 511*5113495bSYour Name 512*5113495bSYour Name 513*5113495bSYour Name If the queue is empty when a frame gets received, this 514*5113495bSYour Name time shall be initialized to the 'enqueue' timestamp 515*5113495bSYour Name 516*5113495bSYour Name 517*5113495bSYour Name 518*5113495bSYour Name Used for aging 519*5113495bSYour Name 520*5113495bSYour Name <legal all> 521*5113495bSYour Name */ 522*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_OFFSET 0x00000020 523*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_LSB 0 524*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_8_LAST_RX_DEQUEUE_TIMESTAMP_MASK 0xffffffff 525*5113495bSYour Name 526*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0 527*5113495bSYour Name 528*5113495bSYour Name When a bit is set, the corresponding frame is currently 529*5113495bSYour Name held in the re-order queue. 530*5113495bSYour Name 531*5113495bSYour Name The bitmap is Fully managed by HW. 532*5113495bSYour Name 533*5113495bSYour Name SW shall init this to 0, and then never ever change it 534*5113495bSYour Name 535*5113495bSYour Name <legal all> 536*5113495bSYour Name */ 537*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_OFFSET 0x00000024 538*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_LSB 0 539*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_9_RX_BITMAP_31_0_MASK 0xffffffff 540*5113495bSYour Name 541*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32 542*5113495bSYour Name 543*5113495bSYour Name See Rx_bitmap_31_0 description 544*5113495bSYour Name 545*5113495bSYour Name <legal all> 546*5113495bSYour Name */ 547*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_OFFSET 0x00000028 548*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_LSB 0 549*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_10_RX_BITMAP_63_32_MASK 0xffffffff 550*5113495bSYour Name 551*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64 552*5113495bSYour Name 553*5113495bSYour Name See Rx_bitmap_31_0 description 554*5113495bSYour Name 555*5113495bSYour Name <legal all> 556*5113495bSYour Name */ 557*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_OFFSET 0x0000002c 558*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_LSB 0 559*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_11_RX_BITMAP_95_64_MASK 0xffffffff 560*5113495bSYour Name 561*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96 562*5113495bSYour Name 563*5113495bSYour Name See Rx_bitmap_31_0 description 564*5113495bSYour Name 565*5113495bSYour Name <legal all> 566*5113495bSYour Name */ 567*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_OFFSET 0x00000030 568*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_LSB 0 569*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_12_RX_BITMAP_127_96_MASK 0xffffffff 570*5113495bSYour Name 571*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128 572*5113495bSYour Name 573*5113495bSYour Name See Rx_bitmap_31_0 description 574*5113495bSYour Name 575*5113495bSYour Name <legal all> 576*5113495bSYour Name */ 577*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_OFFSET 0x00000034 578*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_LSB 0 579*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_13_RX_BITMAP_159_128_MASK 0xffffffff 580*5113495bSYour Name 581*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160 582*5113495bSYour Name 583*5113495bSYour Name See Rx_bitmap_31_0 description 584*5113495bSYour Name 585*5113495bSYour Name <legal all> 586*5113495bSYour Name */ 587*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_OFFSET 0x00000038 588*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_LSB 0 589*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_14_RX_BITMAP_191_160_MASK 0xffffffff 590*5113495bSYour Name 591*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192 592*5113495bSYour Name 593*5113495bSYour Name See Rx_bitmap_31_0 description 594*5113495bSYour Name 595*5113495bSYour Name <legal all> 596*5113495bSYour Name */ 597*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_OFFSET 0x0000003c 598*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_LSB 0 599*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_15_RX_BITMAP_223_192_MASK 0xffffffff 600*5113495bSYour Name 601*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224 602*5113495bSYour Name 603*5113495bSYour Name See Rx_bitmap_31_0 description 604*5113495bSYour Name 605*5113495bSYour Name <legal all> 606*5113495bSYour Name */ 607*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_OFFSET 0x00000040 608*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_LSB 0 609*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_16_RX_BITMAP_255_224_MASK 0xffffffff 610*5113495bSYour Name 611*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT 612*5113495bSYour Name 613*5113495bSYour Name The number of MPDUs in the queue. 614*5113495bSYour Name 615*5113495bSYour Name 616*5113495bSYour Name 617*5113495bSYour Name <legal all> 618*5113495bSYour Name */ 619*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_OFFSET 0x00000044 620*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_LSB 0 621*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MPDU_COUNT_MASK 0x0000007f 622*5113495bSYour Name 623*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT 624*5113495bSYour Name 625*5113495bSYour Name The number of MSDUs in the queue. 626*5113495bSYour Name 627*5113495bSYour Name <legal all> 628*5113495bSYour Name */ 629*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_OFFSET 0x00000044 630*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_LSB 7 631*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_17_CURRENT_MSDU_COUNT_MASK 0xffffff80 632*5113495bSYour Name 633*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18 634*5113495bSYour Name 635*5113495bSYour Name <legal 0> 636*5113495bSYour Name */ 637*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_OFFSET 0x00000048 638*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_LSB 0 639*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_RESERVED_18_MASK 0x0000000f 640*5113495bSYour Name 641*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT 642*5113495bSYour Name 643*5113495bSYour Name The number of times that REO started forwarding frames 644*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 645*5113495bSYour Name is Timeout 646*5113495bSYour Name 647*5113495bSYour Name 648*5113495bSYour Name 649*5113495bSYour Name The counter saturates and freezes at 0x3F 650*5113495bSYour Name 651*5113495bSYour Name 652*5113495bSYour Name 653*5113495bSYour Name <legal all> 654*5113495bSYour Name */ 655*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_OFFSET 0x00000048 656*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_LSB 4 657*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_TIMEOUT_COUNT_MASK 0x000003f0 658*5113495bSYour Name 659*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT 660*5113495bSYour Name 661*5113495bSYour Name The number of times that REO started forwarding frames 662*5113495bSYour Name even though there is a hole in the bitmap. Forwarding reason 663*5113495bSYour Name is reception of BAR frame. 664*5113495bSYour Name 665*5113495bSYour Name 666*5113495bSYour Name 667*5113495bSYour Name The counter saturates and freezes at 0x3F 668*5113495bSYour Name 669*5113495bSYour Name 670*5113495bSYour Name 671*5113495bSYour Name <legal all> 672*5113495bSYour Name */ 673*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_OFFSET 0x00000048 674*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_LSB 10 675*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_FORWARD_DUE_TO_BAR_COUNT_MASK 0x0000fc00 676*5113495bSYour Name 677*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT 678*5113495bSYour Name 679*5113495bSYour Name The number of duplicate frames that have been detected 680*5113495bSYour Name 681*5113495bSYour Name <legal all> 682*5113495bSYour Name */ 683*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_OFFSET 0x00000048 684*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_LSB 16 685*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_18_DUPLICATE_COUNT_MASK 0xffff0000 686*5113495bSYour Name 687*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT 688*5113495bSYour Name 689*5113495bSYour Name The number of frames that have been received in order 690*5113495bSYour Name (without a hole that prevented them from being forwarded 691*5113495bSYour Name immediately) 692*5113495bSYour Name 693*5113495bSYour Name 694*5113495bSYour Name 695*5113495bSYour Name This corresponds to the Reorder opcodes: 696*5113495bSYour Name 697*5113495bSYour Name 'FWDCUR' and 'FWD BUF' 698*5113495bSYour Name 699*5113495bSYour Name 700*5113495bSYour Name 701*5113495bSYour Name <legal all> 702*5113495bSYour Name */ 703*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_OFFSET 0x0000004c 704*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_LSB 0 705*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_FRAMES_IN_ORDER_COUNT_MASK 0x00ffffff 706*5113495bSYour Name 707*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT 708*5113495bSYour Name 709*5113495bSYour Name The number of times a BAR frame is received. 710*5113495bSYour Name 711*5113495bSYour Name 712*5113495bSYour Name 713*5113495bSYour Name This corresponds to the Reorder opcodes with 'DROP' 714*5113495bSYour Name 715*5113495bSYour Name 716*5113495bSYour Name 717*5113495bSYour Name The counter saturates and freezes at 0xFF 718*5113495bSYour Name 719*5113495bSYour Name <legal all> 720*5113495bSYour Name */ 721*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_OFFSET 0x0000004c 722*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_LSB 24 723*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_19_BAR_RECEIVED_COUNT_MASK 0xff000000 724*5113495bSYour Name 725*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT 726*5113495bSYour Name 727*5113495bSYour Name The total number of MPDU frames that have been processed 728*5113495bSYour Name by REO. This includes the duplicates. 729*5113495bSYour Name 730*5113495bSYour Name 731*5113495bSYour Name 732*5113495bSYour Name <legal all> 733*5113495bSYour Name */ 734*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_OFFSET 0x00000050 735*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_LSB 0 736*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_20_MPDU_FRAMES_PROCESSED_COUNT_MASK 0xffffffff 737*5113495bSYour Name 738*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT 739*5113495bSYour Name 740*5113495bSYour Name The total number of MSDU frames that have been processed 741*5113495bSYour Name by REO. This includes the duplicates. 742*5113495bSYour Name 743*5113495bSYour Name 744*5113495bSYour Name 745*5113495bSYour Name <legal all> 746*5113495bSYour Name */ 747*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_OFFSET 0x00000054 748*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_LSB 0 749*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_21_MSDU_FRAMES_PROCESSED_COUNT_MASK 0xffffffff 750*5113495bSYour Name 751*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT 752*5113495bSYour Name 753*5113495bSYour Name An approximation of the number of bytes received for 754*5113495bSYour Name this queue. 755*5113495bSYour Name 756*5113495bSYour Name 757*5113495bSYour Name 758*5113495bSYour Name In 64 byte units 759*5113495bSYour Name 760*5113495bSYour Name <legal all> 761*5113495bSYour Name */ 762*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_OFFSET 0x00000058 763*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_LSB 0 764*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_22_TOTAL_PROCESSED_BYTE_COUNT_MASK 0xffffffff 765*5113495bSYour Name 766*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT 767*5113495bSYour Name 768*5113495bSYour Name The number of MPDUs received after the window had 769*5113495bSYour Name already moved on. The 'late' sequence window is defined as 770*5113495bSYour Name (Window SSN - 256) - (Window SSN - 1) 771*5113495bSYour Name 772*5113495bSYour Name 773*5113495bSYour Name 774*5113495bSYour Name This corresponds with Out of order detection in 775*5113495bSYour Name duplicate detect FSM 776*5113495bSYour Name 777*5113495bSYour Name 778*5113495bSYour Name 779*5113495bSYour Name The counter saturates and freezes at 0xFFF 780*5113495bSYour Name 781*5113495bSYour Name 782*5113495bSYour Name 783*5113495bSYour Name <legal all> 784*5113495bSYour Name */ 785*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_OFFSET 0x0000005c 786*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_LSB 0 787*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_LATE_RECEIVE_MPDU_COUNT_MASK 0x00000fff 788*5113495bSYour Name 789*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K 790*5113495bSYour Name 791*5113495bSYour Name The number of times the window moved more then 2K 792*5113495bSYour Name 793*5113495bSYour Name 794*5113495bSYour Name 795*5113495bSYour Name The counter saturates and freezes at 0xF 796*5113495bSYour Name 797*5113495bSYour Name 798*5113495bSYour Name 799*5113495bSYour Name (Note: field name can not start with number: previous 800*5113495bSYour Name 2k_window_jump) 801*5113495bSYour Name 802*5113495bSYour Name 803*5113495bSYour Name 804*5113495bSYour Name <legal all> 805*5113495bSYour Name */ 806*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_OFFSET 0x0000005c 807*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_LSB 12 808*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_WINDOW_JUMP_2K_MASK 0x0000f000 809*5113495bSYour Name 810*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT 811*5113495bSYour Name 812*5113495bSYour Name The number of times a hole was created in the receive 813*5113495bSYour Name bitmap. 814*5113495bSYour Name 815*5113495bSYour Name 816*5113495bSYour Name 817*5113495bSYour Name This corresponds to the Reorder opcodes with 'QCUR' 818*5113495bSYour Name 819*5113495bSYour Name 820*5113495bSYour Name 821*5113495bSYour Name <legal all> 822*5113495bSYour Name */ 823*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_OFFSET 0x0000005c 824*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_LSB 16 825*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_23_HOLE_COUNT_MASK 0xffff0000 826*5113495bSYour Name 827*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A 828*5113495bSYour Name 829*5113495bSYour Name <legal 0> 830*5113495bSYour Name */ 831*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_OFFSET 0x00000060 832*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_LSB 0 833*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_RESERVED_24A_MASK 0x0fffffff 834*5113495bSYour Name 835*5113495bSYour Name /* Description REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT 836*5113495bSYour Name 837*5113495bSYour Name A count value that indicates the number of times the 838*5113495bSYour Name producer of entries into this Ring has looped around the 839*5113495bSYour Name ring. 840*5113495bSYour Name 841*5113495bSYour Name At initialization time, this value is set to 0. On the 842*5113495bSYour Name first loop, this value is set to 1. After the max value is 843*5113495bSYour Name reached allowed by the number of bits for this field, the 844*5113495bSYour Name count value continues with 0 again. 845*5113495bSYour Name 846*5113495bSYour Name 847*5113495bSYour Name 848*5113495bSYour Name In case SW is the consumer of the ring entries, it can 849*5113495bSYour Name use this field to figure out up to where the producer of 850*5113495bSYour Name entries has created new entries. This eliminates the need to 851*5113495bSYour Name check where the head pointer' of the ring is located once 852*5113495bSYour Name the SW starts processing an interrupt indicating that new 853*5113495bSYour Name entries have been put into this ring... 854*5113495bSYour Name 855*5113495bSYour Name 856*5113495bSYour Name 857*5113495bSYour Name Also note that SW if it wants only needs to look at the 858*5113495bSYour Name LSB bit of this count value. 859*5113495bSYour Name 860*5113495bSYour Name <legal all> 861*5113495bSYour Name */ 862*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_OFFSET 0x00000060 863*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_LSB 28 864*5113495bSYour Name #define REO_GET_QUEUE_STATS_STATUS_24_LOOPING_COUNT_MASK 0xf0000000 865*5113495bSYour Name 866*5113495bSYour Name 867*5113495bSYour Name #endif // _REO_GET_QUEUE_STATS_STATUS_H_ 868